// SOLARGOD near-Earth close-approach layer (Stage 5 · wave 2 NEARGOD) — the CAD // API's ±30-day list of close approaches, each object now drawn at its TRUE // propagated position with its REAL orbit. CAD gives designations, miss distance, // date, speed; SBDB's lookup endpoint (sbdb.api, full precision) gives the // osculating elements, propagated by the SAME shared Kepler core as the belt // (ephem.smallBodyEcl). Off by default; additive and fail-soft PER OBJECT — a // lookup that won't resolve falls back to the wave-1 schematic ring for that one // object, and the status line reports the split honestly (brief §5, Lane N). // Parse an SBDB lookup response → {a,e,i,om,w,ma,epoch} (deg/AU/JD) or null. // Elements arrive as an array of {name, value} STRINGS; epoch is orbit.epoch (JD, // TDB). Reject non-finite or e≥0.98 (the wave-1 elliptical-only rule, brief §3). // Exported so verify.html's gate exercises the identical parser. export function parseSbdbElements(j) { const o = j && j.orbit; if (!o || !Array.isArray(o.elements)) return null; const m = {}; for (const e of o.elements) m[e.name] = Number(e.value); const el = { a: m.a, e: m.e, i: m.i, om: m.om, w: m.w, ma: m.ma, epoch: Number(o.epoch) }; for (const v of Object.values(el)) if (!Number.isFinite(v)) return null; if (el.e >= 0.98 || !(el.a > 0)) return null; return el; } export default function create(ctx) { const { THREE, scene, CONFIG, lib, ui, scale, ephem, worldGroup, toLocal, makeLabel } = ctx; const LD_AU = 384400 / lib.AU_KM; // one lunar distance in AU const SBDB_LOOKUP = 'proxy/sbdb_lookup'; // sibling of CONFIG.proxy.* (I don't own config.js) const N = 256; // orbit samples per NEO const glyph = makeReticle(); const neos = []; let on = false; const _e = {}, _abs = {}, _tmp = {}; ui.addLayer('neos', 'Close approaches', false, (v) => { on = v; for (const n of neos) { n.spr.visible = v; n.lbl.obj.visible = v; if (n.line) n.line.visible = v; } }); ui.setStatus('neos', 'off', 'off'); load(); async function load() { ui.setStatus('neos', 'fetching CAD…', 'warn'); let rows; try { const now = new Date(ctx.clock.simMs); const fmt = (d) => `${d.getUTCFullYear()}-${String(d.getUTCMonth() + 1).padStart(2, '0')}-${String(d.getUTCDate()).padStart(2, '0')}`; const dmin = fmt(new Date(now.getTime() - 30 * 86400000)); const dmax = fmt(new Date(now.getTime() + 30 * 86400000)); const j = await (await fetch(`${CONFIG.proxy.cad}?date-min=${dmin}&date-max=${dmax}&dist-max=0.05&sort=dist&limit=40`)).json(); const F = j.fields, ix = (k) => F.indexOf(k); rows = (j.data || []).map((r) => ({ des: r[ix('des')], jd: +r[ix('jd')], cd: r[ix('cd')], dist: +r[ix('dist')], v: +r[ix('v_rel')], h: +r[ix('h')], })); } catch (err) { console.warn('[solargod] neos CAD', err.message); ui.setStatus('neos', 'CAD unavailable', 'err'); return; } // Build every marker up-front (schematic ring by default), then upgrade each to // a true orbit as its SBDB lookup lands. SEQUENTIAL — sbdb.api burst-throttles, // and the disk cache makes reloads instant (brief §12: don't hammer JPL). rows.forEach((d, i) => build(d, i, rows.length)); let real = 0, sched = 0; for (let i = 0; i < neos.length; i++) { const n = neos[i]; try { const res = await fetch(`${SBDB_LOOKUP}?sstr=${encodeURIComponent(n.d.des)}&full-prec=true`); const el = parseSbdbElements(await res.json()); if (el) { attachOrbit(n, el); real++; } else sched++; } catch (err) { sched++; console.warn('[solargod] neos', n.d.des, err.message); } ui.setStatus('neos', `fetching ${i + 1}/${neos.length}… ${real} real`, 'warn'); } ui.setStatus('neos', neos.length ? `${real} real orbits · ${sched} schematic · CAD+SBDB` : 'none in window', on ? 'ok' : 'off'); } function build(d, i, total) { const ld = d.dist / LD_AU; const col = ld < 1 ? '#ff4d4d' : ld < 5 ? '#ffb347' : '#7bff9d'; const spr = new THREE.Sprite(new THREE.SpriteMaterial({ map: glyph, color: new THREE.Color(col), transparent: true, depthWrite: false })); spr.visible = on; scene.add(spr); const lbl = makeLabel(spr, `${d.des} · ${ld.toFixed(1)} LD`, 'craft-label'); lbl.div.style.color = col; lbl.obj.visible = on; neos.push({ d, ld, col, spr, lbl, angle: (i / Math.max(1, total)) * Math.PI * 2, el: null, line: null, geo: null, auPath: null, lastFillP: NaN }); } // Attach the real elliptical orbit (rides worldGroup in absolute view-world, like // the comets). Refilled from the frozen AU path whenever the MEGA/TRUE P changes. function attachOrbit(n, el) { n.el = el; n.auPath = ephem.orbitPathFromElements(el, N); n.geo = new THREE.BufferGeometry(); n.geo.setAttribute('position', new THREE.BufferAttribute(new Float32Array((N + 1) * 3), 3)); n.line = new THREE.LineLoop(n.geo, new THREE.LineBasicMaterial({ color: new THREE.Color(n.col), transparent: true, opacity: 0.25 })); n.line.frustumCulled = false; n.line.visible = on; worldGroup.add(n.line); fillOrbit(n); } function fillOrbit(n) { const pos = n.geo.attributes.position.array; for (let k = 0; k <= N; k++) { _tmp.x = n.auPath[k * 3]; _tmp.y = n.auPath[k * 3 + 1]; _tmp.z = n.auPath[k * 3 + 2]; scale.viewFromEcl(_tmp, _tmp); pos[k * 3] = _tmp.x; pos[k * 3 + 1] = _tmp.y; pos[k * 3 + 2] = _tmp.z; } n.geo.attributes.position.needsUpdate = true; n.geo.computeBoundingSphere(); n.lastFillP = scale.getP(); } return { id: 'neos', onClockTick(simMs, jd) { if (!on) return; const camDist = ctx.camera.position.length(); const P = scale.getP(); const earth = ctx.bodyWorld.earth; const ringR = camDist * 0.06; for (const n of neos) { if (n.el) { // true propagated position (same core as the belt) ephem.smallBodyEcl(n.el, jd, _e); scale.viewFromEcl(_e, _abs); toLocal(_abs, n.spr.position); if (P !== n.lastFillP) fillOrbit(n); // track the MEGA↔TRUE tween } else if (earth) { // schematic ring fallback for THIS object alone (wave-1 placement) _abs.x = earth.x; _abs.y = earth.y; _abs.z = earth.z; toLocal(_abs, n.spr.position); n.spr.position.x += Math.cos(n.angle) * ringR; n.spr.position.y += Math.sin(n.angle) * ringR * 0.5; } n.spr.scale.setScalar(Math.max(0.02, camDist * 0.012)); } }, handlePick(raycaster) { const hits = raycaster.intersectObjects(neos.filter((n) => n.spr.visible).map((n) => n.spr), false); if (hits.length) { const n = neos.find((x) => x.spr === hits[0].object); if (n) ui.toast(`${n.d.des} · ${n.ld.toFixed(2)} LD · ${n.d.cd} · ${n.d.v.toFixed(1)} km/s`); return true; } return false; }, }; function makeReticle() { const s = 48, cv = document.createElement('canvas'); cv.width = cv.height = s; const g = cv.getContext('2d'); g.strokeStyle = '#fff'; g.lineWidth = 3; g.beginPath(); g.arc(s / 2, s / 2, s * 0.32, 0, 7); g.stroke(); g.beginPath(); g.moveTo(s / 2, 2); g.lineTo(s / 2, s * 0.18); g.moveTo(s / 2, s - 2); g.lineTo(s / 2, s * 0.82); g.stroke(); const t = new THREE.CanvasTexture(cv); t.colorSpace = THREE.SRGBColorSpace; return t; } }