skatemakerpro/js
type-two 188921278e park_kit integration: textured props with linked collision + grinds
serve.py mounts ../park_kit at /kit/. New PARK KIT drawer browses all 52
manifest props (filter + category groups); placing one creates a linked unit:
textured GLB + matching heightfield element (anchored on the coping/grind
line; quarter kind gained an optional h cap for truncated real-mini-ramp
transitions) + grindable edge rails. Move/rotate/scale/delete cascades through
the links. Kit textures also drive the ground: park.surf {slab,grass} pattern-
fills the bake (concrete_green, tarmac, grass_dry...), PARK panel selects.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-03 21:04:31 +10:00
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editor.js park_kit integration: textured props with linked collision + grinds 2026-08-03 21:04:31 +10:00
export.js Library expansion: full obstacle set, polyline rails, street props 2026-08-03 20:19:08 +10:00
grass.js GODVERSE grass system + test-ride grinds 2026-08-03 20:39:45 +10:00
modelbeast.js SKATEMAKER PRO v1 — stand-alone park builder/editor for BOOKQUOY 2026-08-03 19:34:45 +10:00
parkbuild.js park_kit integration: textured props with linked collision + grinds 2026-08-03 21:04:31 +10:00
parkcheck.js Modular custom bowls: polygon pools with per-vertex depths 2026-08-03 20:26:47 +10:00
parkmath.js park_kit integration: textured props with linked collision + grinds 2026-08-03 21:04:31 +10:00
props3d.js Library expansion: full obstacle set, polyline rails, street props 2026-08-03 20:19:08 +10:00
testride.js GODVERSE grass system + test-ride grinds 2026-08-03 20:39:45 +10:00
ui.js park_kit integration: textured props with linked collision + grinds 2026-08-03 21:04:31 +10:00