- THE CUT is judged on the PLATE now. It read cutter.last (any cut anywhere, even on a piece never served) and kinds() stripped the piece suffix, so a whole uncut tomato scored the same as a cut one — M2 was decorative in live play. Sando.cutStats() now reports how much of the SERVED filling met the cleaver; score = cutFrac x (0.6*quality + 0.4*evenness). Serving whole never blocks a serve, it just zeroes THE CUT and caps near B. Measured: same sando, cut pieces S(10.0) vs served whole B(7.39). Fairness trap caught mid-build: evenness must be measured WITHIN a kind, not across kinds (a katsu slice vs a tomato slice is the recipe, not a crime) — that silently cost both weeks a grade until fixed. - 無限 MUGEN: endless orders from a seeded Rng, layers 3->6, clock 50s->16s, and the anger meter NEVER resets between orders — the only way a run ends is the strings getting cut. No scene restart between orders. Judge escalates samurai -> Shogun (5) -> the ONI (12, new MODELBEAST portrait set). Own leaderboard board; run-over card posts the score. Title cycles 表/裏/無限. - Spawner gives one whole food per two required pieces (one cut = two halves). - setDay now explicitly resets the meter instead of relying on scene restart. - Battery unchanged: 87f / 8.41u / 10-10 / cv0 clean / stack both / disaster CUT / cleaver CUTS; weeks SSSSSSSS and AASSASSS; mugen escalation verified. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1.1 MiB
768x896px
1.1 MiB
768x896px