Track 1 production sheet + revised spend-it-all credit doctrine
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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PLAN.md
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PLAN.md
@ -78,7 +78,15 @@ clip budget). Remaining work this phase: John iterates WORLDS.md, then:
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`production/prompts/` — each sheet is the verbatim template with only the action
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`production/prompts/` — each sheet is the verbatim template with only the action
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sentence and camera line filled in.
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sentence and camera line filled in.
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### Phase 5 — Batch production in Flow (the 9000 credits)
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### Phase 5 — Batch production in Flow (REVISED 2026-07-19: credits EXPIRE end of July)
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Veo Fast is 10 cr/clip (not 20) and John's 9,080 credits are use-it-or-lose-it.
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Doctrine flipped from rationing to generous: 2-3 takes per shot, Quality tier
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(~100cr) for ~15 hero moments, bespoke death per scene, bonus content (Misfile
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Dimension, alt-look remasters, Beyond Morp pilot batch, trailer shots) with the
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surplus; reserve burned on Quality re-shoots of the best clips by July 25.
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Production sheets: production/flow/TRACK1_SHOTS.md (first), one per track after.
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### Phase 5 (original plan, superseded)
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Budget: 9000 cr ≈ 450 Veo Fast gens. Keep-rate assumption 1-in-2.5 → ~180 usable
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Budget: 9000 cr ≈ 450 Veo Fast gens. Keep-rate assumption 1-in-2.5 → ~180 usable
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clips. Target game: ~35 scenes × (1 action clip + 1 death clip) + intro + attract +
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clips. Target game: ~35 scenes × (1 action clip + 1 death clip) + intro + attract +
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game-over + win ≈ **80 final clips** → ~200–280 gens spent, leaving reserve for
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game-over + win ≈ **80 final clips** → ~200–280 gens spent, leaving reserve for
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production/flow/TRACK1_SHOTS.md
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production/flow/TRACK1_SHOTS.md
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@ -0,0 +1,137 @@
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# TRACK 1 + SH1 production sheet — paste-ready, fully expanded prompts
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Rules: Veo 3.1 Fast, 16:9, 1x unless marked QUALITY. Run each prompt 2–3 TAKES,
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keep the best, download EVERYTHING to flow-vids-RSG/ immediately (rejects too).
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Characters to attach are listed per shot. Multi-character shots → Omni Flash.
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STYLE LINE (already at the end of every prompt below — never abbreviate):
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"1980s hand-drawn cel animation, thick ink outlines, painterly gouache
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backgrounds, film grain. No text, no captions, no watermark; all signs, posters
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and record sleeves are blank or abstract designs with no lettering."
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Status: t1s1 action+death DONE ✔ · t1s2 action DONE ✔ (needs death) · t2s3 needs
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vinyl-fin re-shoot (prompt at bottom).
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## t1s2_death — steamrolled [Dez]
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The giant rolling vinyl record catches Dez mid-stride and rolls straight over
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him with a comic squash; it rolls away revealing Dez flattened into the
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checkerboard floor like a pressed record, perfectly flat with a dazed expression,
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one hand rising weakly. The clip ends held on this frame. Static wide shot,
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inside the cluttered record store at night, neon glow. 1980s hand-drawn cel
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animation, thick ink outlines, painterly gouache backgrounds, film grain. No
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text, no captions, no watermark; all signs, posters and record sleeves are blank
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or abstract designs with no lettering.
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## t1s3_action — tape tentacles [Dez]
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Inside the cluttered record store at night, neon glow, checkerboard floor. Long
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whipping tentacles of brown cassette tape burst out of a bargain bin and lash at
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Dez's ankles; he leaps sideways over a sweeping tape tendril at the last moment.
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Tracking medium-wide shot, low angle. 1980s hand-drawn cel animation, thick ink
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outlines, painterly gouache backgrounds, film grain. No text, no captions, no
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watermark; all signs, posters and record sleeves are blank or abstract designs
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with no lettering.
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## t1s3_death — tape mummy [Dez]
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The cassette tape tentacles catch Dez and whirl around him in a blur, wrapping
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him head to toe into a mummy of shiny brown tape; only his eyes are visible,
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blinking twice. The clip ends held on this frame. Static medium shot, inside
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the record store at night, neon glow. 1980s hand-drawn cel animation, thick ink
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outlines, painterly gouache backgrounds, film grain. No text, no captions, no
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watermark; all signs, posters and record sleeves are blank or abstract designs
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with no lettering.
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## t1s4_action — ceiling fan [Dez]
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Inside the cluttered record store at night, neon glow. The ceiling fan rips
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loose from the ceiling and helicopters through the aisle at head height,
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spinning wildly and shredding paper; Dez ducks flat to the checkerboard floor
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as it screams over him. Static wide shot. 1980s hand-drawn cel animation, thick
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ink outlines, painterly gouache backgrounds, film grain. No text, no captions,
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no watermark; all signs, posters and record sleeves are blank or abstract
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designs with no lettering.
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## t1s4_death — fan launch [Dez]
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The flying ceiling fan scoops Dez up and flings him across the store; he crash-
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lands headfirst into a large wooden bargain bin with his legs sticking straight
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up, kicking once, then still. The clip ends held on this frame. Static wide
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shot, record store at night, neon glow. 1980s hand-drawn cel animation, thick
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ink outlines, painterly gouache backgrounds, film grain. No text, no captions,
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no watermark; all signs, posters and record sleeves are blank or abstract
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designs with no lettering.
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## t1_whitelabel — collectible plate (background flash for t1s2 re-cut; SKIP if
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we composite in post) — not needed; white labels will be layered in the engine.
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## sh1_action — the filing decision [Dez]
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Inside the record store at night. Dez stands at a wooden crate holding a single
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record with a plain white sleeve, looking between three open filing crates in
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front of him, sweating, eyes darting left, center and right as the overhead
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light flickers ominously and dramatic shadows deepen around him. Slow push-in
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on his agonized face. The clip ends held on his frozen indecision. 1980s hand-
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drawn cel animation, thick ink outlines, painterly gouache backgrounds, film
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grain. No text, no captions, no watermark; all signs, posters and record
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sleeves are blank or abstract designs with no lettering.
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## sh1_death_pit — the misfile [Dez]
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Inside the record store at night. Dez slides a white-sleeved record into a
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filing crate; the entire row of crates instantly splits open like a trapdoor
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and he plunges through the floor with flailing arms into darkness, record
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sleeves fluttering down after him like leaves. High angle looking down the
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hole. The clip ends on the dark hole with one sleeve settling on the edge.
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1980s hand-drawn cel animation, thick ink outlines, painterly gouache
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backgrounds, film grain. No text, no captions, no watermark; all signs, posters
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and record sleeves are blank or abstract designs with no lettering.
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## mf1_action — Misfile Dimension [Dez]
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A surreal endless warehouse of towering wrongly-stacked record crates leaning
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at impossible angles under a sickly green sky; giant three-dimensional letters
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of the alphabet slowly topple like dominoes toward Dez as he sprints between
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crate towers; he dives behind a wooden crate divider as a huge letter slams
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down beside him. Tracking wide shot. 1980s hand-drawn cel animation, thick ink
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outlines, painterly gouache backgrounds, film grain. No text, no captions, no
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watermark; the giant letters are abstract blocky glyph shapes, not readable
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letters; all record sleeves are blank.
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## mf1_death — filed forever [Dez]
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The giant toppling glyph slams flat onto Dez; the camera holds a beat, then the
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glyph rises slightly to reveal Dez pressed into the ground like a flattened
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record sleeve, blinking. The clip ends held on this frame. Static wide shot,
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surreal warehouse of leaning crate towers, sickly green sky. 1980s hand-drawn
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cel animation, thick ink outlines, painterly gouache backgrounds, film grain.
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No text, no captions, no watermark; all sleeves blank, glyphs abstract.
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## intro_qual — THE NEEDLE DROP ⭐ QUALITY TIER, 2 takes
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Inside a cluttered independent record store at night, closing time, one desk
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lamp on. Dez, alone, finds an unlabeled record with a plain white sleeve in a
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returns bin, shrugs, places it on a glowing turntable at the counter and lowers
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the needle. The moment the needle touches, thick black liquid vinyl bleeds
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outward from the record's groove across the turntable and the counter, rising
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in thin dripping tendrils as Dez's eyes go wide and the neon lights flicker
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violently. Slow push-in ending on the spreading black liquid. 1980s hand-drawn
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cel animation, theatrical animated feature quality, thick ink outlines,
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painterly gouache backgrounds, dramatic colored rim lighting, film grain. No
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text, no captions, no watermark; all signs, posters and record sleeves are
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blank or abstract designs with no lettering.
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## attract_loop — title mood [no characters]
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Slow dolly through the empty cluttered record store at night, neon signs
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glowing red and cyan, dust motes in the air, a turntable spinning with black
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liquid slowly dripping upward from the record, lightning flickering the lights.
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Loopable mood shot, nothing else happens. 1980s hand-drawn cel animation, thick
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ink outlines, painterly gouache backgrounds, film grain. No text, no captions,
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no watermark; all signs, posters and record sleeves are blank or abstract
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designs with no lettering.
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## t2s3_reshoot — vinyl-fin sharks [Dez] (pickup for the shark run)
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The record store flooded into an open ocean at night, wooden record racks
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bobbing like rafts, neon glow on the water, spray and foam. Dez sprints and
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leaps across a chain of half-sunken wooden record crates while three sharks
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circle and lunge at his heels; each shark's dorsal fin is a black vinyl record
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with a bright red circular label at its center, clearly visible cutting through
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the water. Tracking wide shot moving with him. 1980s hand-drawn cel animation,
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thick ink outlines, painterly gouache backgrounds, film grain. No text, no
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captions, no watermark; all signs, posters and record sleeves are blank or
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abstract designs with no lettering.
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## Logging
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After each keeper: append to production/SHOTLOG.csv →
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`date,shot_id,take,model,credits,verdict,notes` (create file on first write).
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Burn target: this sheet ≈ 13 shots × 2.5 takes × 10 + intro quality ≈ ~550 cr.
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