From 6b207b81b91c355bd5e1c54be6a2d988e41f56ab Mon Sep 17 00:00:00 2001 From: m3ultra Date: Fri, 31 Jul 2026 15:34:20 +1000 Subject: [PATCH] Beyond Morp production pack: cast v2 fresh-eyes edit + full 46-shot 3-act list from MorpQuest canon Co-Authored-By: Claude Fable 5 --- production/flow/BEYONDMORP_PRODUCTION_PACK.md | 596 ++++++++++++++++++ 1 file changed, 596 insertions(+) create mode 100644 production/flow/BEYONDMORP_PRODUCTION_PACK.md diff --git a/production/flow/BEYONDMORP_PRODUCTION_PACK.md b/production/flow/BEYONDMORP_PRODUCTION_PACK.md new file mode 100644 index 0000000..1e165c4 --- /dev/null +++ b/production/flow/BEYONDMORP_PRODUCTION_PACK.md @@ -0,0 +1,596 @@ +# BEYOND MORP: THE GAME OF THE BOOK OF THE MOVIE OF THE GAME +## Complete production pack — cast v2 (fresh-eyes edit) + story arc + full shot list +### One night, all clips. 2026-07-22. + +The premise, one line: the wildly unfaithful $200M Hollywood adaptation of a text +adventure about a cat-food run — played as a Dragon's Lair QTE game, heckled in +real time by Barry, the one man who read the original. + +Source canon (real, from morpquest/DESIGN.md on ultra — Barry quotes THIS): +paperclip frees the seatbelt · Becky poster-frenzy shreds a Taylor poster, the +fragments spell YARD DOOR SECRET · the vinyl vine "isn't a ladder. But it's +climbable." · the roof has a door-shaped absence; Dave: "Yeah nah. That was NOT +there." and shoulders it anyway · 45-adapter fixes the listening station · elastic +band + sad balloon = eyepatch · clean sleeve tidies the shop, "Clerk notices. +Pretends not to. But it counts." · beaded curtain → back room → the white label +and delay notice were "always there" · lollipop disperses the Beckies · the mouldy +kebab kills you (two warnings) · improvising the five words at the hive = the +Becky-grue · THE FIVE WORDS, strict order: RSD, FIRST, GLOBAL, AMBASSADOR, +VERSION → curse-broken, the hive blinks awake: "…why are we here?" + +--- +## 0. TONIGHT'S SETUP CHECKLIST (every RSG lesson, pre-applied) +1. NEW Flow project: "BEYOND MORP THE MOVIE". Do not touch the RSG project. +2. Settings: Confirm-before-generating ALWAYS · video default Veo 3.1 – Fast, + 16:9, 1x · images Nano Banana, x2. +3. Agent side panel CLOSED at all times. Auto-Pilot idle (it is pinned to the RSG + project — do not point it here tonight; paste manually, it's faster than fixing it). +4. Build cast first (section 1), in order. Download EVERY approved Portrait/Body + immediately → laptop folder → later vault to repo bible/flow_cards_bm/. +5. Multi-character shots (marked ⑂): Veo caps at 3 reference images — use Omni + Flash for those, or drop to the 2 most important cards. +6. Deaths end HELD on a tableau. Actions end on a clean survivable beat. +7. Run 2 takes per shot (re-paste), download both, judge later. ⭐QUALITY shots: + Veo 3.1 – Quality, 2 takes, no more. +8. If Flow throws "Something went wrong" twice in a row: STOP for 30+ minutes. + That's the abuse throttle. Steady single-file pace never triggered it. +9. Budget: ~46 shots × 2 takes ≈ 860cr Fast + 5 Quality shots ≈ +1000cr. Well + inside what's left; surplus = extra takes on Act 3. + +STYLE LINE — ends every prompt below, never abbreviate, never trim: +"1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering." + +--- +## 1. CAST v2 — fresh-eyes edits +Changes from v1 draft: added per-character watch-lists (the RSG drift lessons), +a no-weapons rule on The Guy, Barry re-staged for PiP compositing, Morp gets an +isolated card + an establishing variant, Gerald and Becky tightened, and one new +cameo that costs zero credits. + +### THE GUY (movie-version protagonist) +PORTRAIT — paste: +1980s hand-drawn cel animation style, theatrical animated feature quality, thick +confident ink outlines, painterly gouache rendering, dramatic colored rim +lighting, saturated jewel-tone palette, subtle film grain. Not photorealistic, +not 3D, not CGI. A single character portrait, one person only, no text anywhere, +no weapons. A ludicrously handsome Hollywood action-hero version of an ordinary +errand-runner: chiseled jaw with precise stubble, windswept brown hair, tight +gray henley with one torn sleeve, tactical cargo pants, a bandolier of identical +plain silver cat-food cans across his chest, and a crumpled handwritten note held +reverently in one fist like a sacred scroll. Determined thousand-yard stare. +Waist-up, plain softly blurred dark background. +BODY — paste after portrait approved: +Full body, same man, heroic wide stance, bandolier of plain silver cans, the +crumpled note in one fist, scuffed hiking boots. Same style, plain background, +no text, no weapons. +INFO box: +Treats a cat-food run like a special-forces operation. Slow-motion walks, intense +close-ups, meaningful stares at the shopping list. Everything he does is +unnecessarily dramatic. He was two words of text in the original. +WATCH-LIST: no guns/knives EVER (Hollywood-hero drift); cans stay plain silver, +no labels; the note stays crumpled paper, no readable writing; jaw stubble +precise, never a full beard. + +### BARRY (the aggrieved superfan — PiP heckler) +Staging note (new): Barry's clips composite as a picture-in-picture box over +frozen action, so his card AND all his scene clips are shot solo against a flat +dark background — never inside a set. This makes the PiP clean and makes Barry +immune to set drift. He is the cheapest, most reliable character we have. +PORTRAIT — paste: +1980s hand-drawn cel animation style, thick confident ink outlines, painterly +gouache rendering, dramatic colored rim lighting, subtle film grain. Not +photorealistic, not 3D, not CGI. A single character portrait, one person only, +no readable text anywhere. A pale doughy man in his 40s with a patchy neckbeard, +smudged rectangular glasses, a too-small faded t-shirt with an abstract +unreadable design, a lanyard heavy with blank laminated badges, clutching a +vintage beige computer-game box with no readable text to his chest with one hand +and pointing an accusing finger directly at the viewer with the other, +mid-outraged-rant expression. Waist-up, flat dark charcoal background, evenly lit. +BODY: skip — Barry is always waist-up in a PiP box. Never full body. +INFO box: +Pauses the movie to complain about inaccuracies. Points at the screen. Quotes +the original text adventure from memory, with references. His rage is scholarly, +encyclopedic and completely correct. The action freezes when he speaks. +WATCH-LIST: badges stay BLANK; game box stays blank; background stays flat +charcoal (no rooms, no shelves); glasses smudged not opaque. + +### MORP (the movie's overproduced entity) +Two cards (new): an isolated FACE card for scene-referencing, plus the wide +establishing shot kept as concept art only. +FACE CARD — paste: +1980s hand-drawn cel animation style, thick ink outlines, painterly gouache +rendering, subtle film grain. Not photorealistic, not 3D, not CGI. A colossal +serene god-face made of swirling purple and gold energy, crowned with an +excessive halo of lens flares and orbiting abstract golden rune shapes, its +expression infinitely calm and infinitely disappointed. The face fills the frame +against a deep twilight sky. No text, no people, no buildings. +INFO box: +The original Morp was never described; the movie made it a two-hundred-million- +dollar special effect. Speaks in movie-trailer platitudes. Is not cruel; is +accurate. Its disappointment changes the weather. +WATCH-LIST: serene, never angry or monstrous; purple-gold only (drifts to fire); +runes stay abstract shapes, never letters. + +### BECKY (chief of the BeckyWall) +PORTRAIT — paste: +1980s hand-drawn cel animation style, thick ink outlines, painterly gouache +rendering, dramatic colored rim lighting, subtle film grain. Not photorealistic, +not 3D, not CGI. A single character portrait, one person only, no readable text. +A fiercely organized superfan commander in her 20s: high ponytail, glitter face +paint under one eye like war paint, a denim jacket armored with hundreds of +friendship bracelets and blank enamel pins, cargo skirt with water bottles and +glow sticks holstered like ammunition, holding a plain megaphone, standing like +a general. Waist-up, plain softly blurred dark background. +BODY — paste: +Full body, same woman, commander's stance on slightly spread feet, megaphone +raised halfway, white sneakers. Same style, plain background, no text. +INFO box: +Commands the wall of fans blocking the shop door with military hand signals. Her +queue discipline is absolute. Respects only those who know the setlist. The +BeckyWall parts for no one. Deep down, she is waiting for five specific words. +WATCH-LIST: pins/bracelets stay blank; megaphone plain, no logos; she is +commanding, never villainous — the movie wrongly frames her as a boss, Barry +objects, both are true. + +### GERALD (the cat the food is for) +CARD — paste: +1980s hand-drawn cel animation style, thick ink outlines, painterly gouache +rendering, subtle film grain. Not photorealistic, not 3D, not CGI. A scrawny +alley cat with one notched ear, patchy gray-brown fur, and the narrowed +unblinking eyes of a creature that can smell weakness, sitting upright on a +suburban brick fence in dramatic golden evening light like a mob boss awaiting +tribute. No text, no people. +BODY: skip — full body already in frame (Mildred rule). +INFO box: +The entire plot exists because he is hungry. Can smell weakness. Withholds +affection strategically. The movie gave him a heroic subplot; Barry has opinions. +WATCH-LIST: scrawny, never cute/plump (drifts adorable); notched LEFT ear; he +never runs — cats of his stature are carried or waited upon. + +### THE CLERK — cameo, zero credits (new) +The record shop clerk in this movie is played by DEZ. Import the Dez portrait + +body cards from bible/flow_cards/ (dez_portrait.jpeg, dez_body.jpeg) into this +project as a character named "The Clerk". Same universe, same actor, different +gig. In MorpQuest canon the Clerk "notices. Pretends not to. But it counts." — +that is a Dez line reading if ever there was one. Barry, for once, approves of +this casting. + +### Deliberately absent: UNCLE +Uncle remains a handwritten list and a voice on the phone. The movie cast nobody. +This is the one thing the adaptation got right, and Barry finds it suspicious. + +--- +## 2. STORY ARC — three acts across the real 14-room map +Structure mirrors RSG's engine: action clip + death clip per scene, choice +windows where the source had choices, Barry PiP interrupts as bonus scenes +between acts, five-words prophecy as the collectible layer (engine's white-label +system, re-skinned: collect a WORD per act location — RSD, FIRST, GLOBAL, +AMBASSADOR, VERSION — all five = true ending). + +ACT 1 — THE ERRAND (car → car park → entrance) +The seatbelt won't release: the movie turns a paperclip puzzle into an escape- +room setpiece. The car park is shot like a war zone. The BeckyWall guards the +door. Act boss: Becky demands the setlist. +ACT 2 — THE RIM TRILOGY (alley → toilet → yard → roof → kitchen → shop floor) +Scenic Rim, Pacific Rim, Above the Rim — the movie shoots three alleys/rooftops +as three different continents. The vinyl vine, the door-shaped absence, Dave's +shoulder. Inside: the shop floor is SUSPICIOUSLY the Record Store Guy set — +budget reuse, Barry notices. The Clerk (Dez) pretends not to notice anything. +ACT 3 — THE WHITE LABEL (dance racks → listening → counter → back room → finale) +The 45-adapter ritual, the eyepatch balloon, the beaded curtain treated like a +tomb seal, the white label in a glowing briefcase ("it was always there" — +delivered as a prophecy), the card terminal as a bomb-defusal scene, then the +Becky hive confrontation: say the five words IN ORDER or face the Becky-grue. +Win: the lollipop, the dispersal, the ignition. Gerald receives his tribute. +Stinger: Morp's face in the rear-view mirror: "…drive safely." Sequel card. + +--- +## 3. FULL SHOT LIST — paste-ready, fully expanded +Attach the listed character cards per shot. ⑂ = multi-character → Omni Flash or +trim cards to 2. ⭐ = Veo Quality. Every prompt ends with the full style line. +Deaths end held; the engine needs that freeze. + +### ACT 1 — THE ERRAND + +a1s1_action [The Guy] +Interior of a beige hatchback car at golden hour, suburban street outside the +windows. The Guy wrestles heroically with a jammed seatbelt shot like a +submarine escape scene, then produces a single paperclip, holds it up to the +light like a legendary blade, and picks the buckle free in dramatic slow motion. +Tight interior shot, sweat and lens flare. 1980s hand-drawn cel animation, thick +ink outlines, painterly gouache backgrounds, film grain. No text, no captions, +no watermark; all signs, posters and record sleeves are blank or abstract +designs with no lettering. + +a1s1_death [The Guy] +Interior of a beige hatchback car. The jammed seatbelt suddenly retracts and +cocoons The Guy in strap webbing until only his face pokes out, mummified in +seatbelt, eyes blinking twice. The clip ends held on this frame. Static interior +shot. 1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a1s2_action [The Guy] +A quiet suburban car park at golden hour shot like a war zone: shopping trolleys +drift past like tumbleweeds, a pigeon scatters in slow motion. The Guy sprints +low between parked cars, vaults a trolley, and rolls to cover behind a concrete +pillar, cat-food cans glinting on his bandolier. Sweeping tracking shot. 1980s +hand-drawn cel animation, thick ink outlines, painterly gouache backgrounds, +film grain. No text, no captions, no watermark; all signs, posters and record +sleeves are blank or abstract designs with no lettering. + +a1s2_death [The Guy] +A quiet suburban car park. A runaway shopping trolley clips The Guy mid-heroic- +roll and he tumbles into a nest of forty tangled trolleys that fold around him +like a bear trap, leaving one arm out giving a weak thumbs-up. The clip ends +held on this frame. Static wide shot. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +a1s3_action ⑂ [The Guy + Becky] +A record shop entrance blocked by a wall of chanting identical superfans in +friendship-bracelet jackets, arms linked. Becky stands atop a milk crate with +her megaphone directing them with military hand signals as The Guy attempts a +slow-motion running crowd-surf over the wall and is calmly passed backward by a +hundred hands and deposited on the pavement. Epic wide shot. 1980s hand-drawn +cel animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a1s3_death [The Guy] +A wall of superfans at a shop doorway. The crowd absorbs The Guy entirely like a +sea anemone taking in a fish — one boot is left sticking out of the wall of +denim jackets, kicking once, then still. The clip ends held on this frame. +Static medium shot. 1980s hand-drawn cel animation, thick ink outlines, +painterly gouache backgrounds, film grain. No text, no captions, no watermark; +all signs, posters and record sleeves are blank or abstract designs with no +lettering. + +a1s4_action [The Guy] (poster-frenzy — WORD 1 collectible scene: RSD) +Outside the shop entrance, dusk. A blizzard of shredded paper poster fragments +whirls around The Guy like a snow globe; he snatches fragments from the air one +by one and holds them up, eyes widening as unseen meaning assembles, dramatic +orchestral lighting. Slow push-in. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +### BARRY PiP PACK (4 clips, reusable everywhere, cheapest scenes in the game) +All four: flat dark charcoal background, waist-up, Barry only. + +barry_rant_1 [Barry] +Flat dark charcoal background, even lighting. Barry clutches his vintage blank +game box and erupts into an outraged scholarly rant directly at camera, jabbing +his finger at the viewer, flecks of spit, escalating disbelief, then folds his +arms in disgusted finality. Static medium shot, waist-up. 1980s hand-drawn cel +animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +barry_rant_2 [Barry] +Flat dark charcoal background. Barry pinches the bridge of his nose under his +glasses, takes a long-suffering breath, holds up one finger, begins a patient +professorial correction that accelerates into wild gesticulation, ending with +both hands raised to the heavens. Static medium shot, waist-up. 1980s hand-drawn +cel animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +barry_approves [Barry] +Flat dark charcoal background. Barry starts to point accusingly, hesitates, +slowly lowers the finger, nods grudging respect directly at camera, and wipes +away a single proud tear behind his glasses. The clip ends held on the nod. +Static medium shot, waist-up. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +barry_gameover [Barry] (plays on GAME OVER) +Flat dark charcoal background. Barry closes his eyes, hugs his blank game box to +his chest like a wounded comrade, shakes his head in slow devastated +disappointment, and mouths a silent "why". The clip ends held on the head shake. +Static medium shot, waist-up. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +### ACT 2 — THE RIM TRILOGY + +a2s1_action [The Guy] (Scenic Rim) +A narrow brick alley beside a record shop, shot absurdly like a sweeping epic +canyon vista with god rays and drifting mist. The Guy edges along a completely +ordinary flat wall as though it were a cliff ledge, pressing his back to the +brick, one wheelie bin below filmed like a thousand-foot drop. Sweeping crane +shot. 1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a2s1_death [The Guy] +A narrow brick alley. The Guy loses his grip on the flat ordinary wall and +plummets a full one metre into an open wheelie bin, legs sticking straight up +kicking once among banana peels, filmed with avalanche gravity. The clip ends +held on this frame. High angle. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +a2s2_action [The Guy] (Pacific Rim — the toilet. WORD 2: FIRST) +A tiny grimy shop toilet lit like a submarine bridge, red emergency glow, pipes +hissing steam. The Guy braces against the walls as the room shudders like a +depth-charged vessel, reaches into the cupboard and extracts a single elastic +band, holding it up in triumph as water drips. Claustrophobic shot. 1980s +hand-drawn cel animation, thick ink outlines, painterly gouache backgrounds, +film grain. No text, no captions, no watermark; all signs, posters and record +sleeves are blank or abstract designs with no lettering. + +a2s2_death [The Guy] (the mouldy kebab — canon death, Barry-certified) +A tiny grimy shop toilet. The Guy notices an ancient mouldy kebab on the +windowsill, glances left and right, and takes a bite despite everything; he +freezes, turns gray-green, and topples backward stiff as a board out of frame +with one hand still holding the kebab aloft. The clip ends held on the risen +kebab hand. Static shot. 1980s hand-drawn cel animation, thick ink outlines, +painterly gouache backgrounds, film grain. No text, no captions, no watermark; +all signs, posters and record sleeves are blank or abstract designs with no +lettering. + +a2s3_action [The Guy] (the vinyl vine) +A cluttered shop backyard at dusk. A thick vine of tangled vinyl records and +cables snakes up the back wall to the roof; The Guy tests it with one hand, +delivers a solemn nod to nobody, and begins climbing it like a commando scaling +a fortress, records rotating under his grip. Low heroic angle. 1980s hand-drawn +cel animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a2s3_death [The Guy] (canon-error death — the vine was load-bearing dialogue) +A cluttered shop backyard at dusk. Mid-climb the vinyl vine unravels record by +record like a zipper opening from the bottom, and The Guy descends with it in +slow dignified defeat into a pile of soft rubbish bags, buried to the chest, +one record spinning down to land on his head. The clip ends held on this frame. +Static wide shot. 1980s hand-drawn cel animation, thick ink outlines, painterly +gouache backgrounds, film grain. No text, no captions, no watermark; all signs, +posters and record sleeves are blank or abstract designs with no lettering. + +a2s4_action [The Guy] (Above the Rim — the door-shaped absence) +A flat shop rooftop at dusk shot like a mountain summit, wind, drifting cloud +haze. The Guy plants one boot on the parapet, surveys the suburban horizon like +a conquering explorer, then turns to find a faint door-shaped outline glowing +subtly on the brick wall and traces it with one finger in awe. Epic then +intimate. 1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a2s4_death [The Guy] +A flat shop rooftop at dusk. A gust of completely ordinary wind catches The +Guy's heroic pose and he windmills his arms in slow motion before toppling +backward off the one-storey roof into an unseen hedge below with a soft crunch; +a few leaves drift up past the parapet. The clip ends held on the drifting +leaves. Static shot at roof edge. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +a2s5_action ⑂ [The Guy + The Clerk(Dez)] (Dave's door, recast — WORD 3: GLOBAL) +A shop kitchen side door, harsh fluorescent light. The Clerk — a lanky young man +with a tall black quiff, red flannel and headphones around his neck — squints at +the door, delivers an entire monologue of skepticism with only his eyebrows, +then shoulders the door open with casual violence and gestures The Guy through +with two fingers, unimpressed. Static two-shot. 1980s hand-drawn cel animation, +thick ink outlines, painterly gouache backgrounds, film grain. No text, no +captions, no watermark; all signs, posters and record sleeves are blank or +abstract designs with no lettering. + +a2s5_death [The Guy] +A shop kitchen, harsh fluorescent light. The Guy attempts to shoulder the side +door heroically before it is unlocked and rebounds off it in full slow motion, +spinning twice with theatrical grace before landing flat on his back on the +tiles, limbs in a chalk-outline pose. The clip ends held on this frame. High +angle. 1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a2s6_action ⑂ [The Guy + The Clerk(Dez)] (the shop floor — the SET REUSE gag) +Inside a cluttered record store with neon glow and a checkerboard floor — +unmistakably the same set as a certain other movie, one shelf still toppled. The +Guy strides in filming it like a discovered temple while The Clerk restocks a +crate, notices the audience, pretends not to, and keeps working. Slow reverent +dolly. 1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a2s6_death [The Guy] +Inside the cluttered record store. The Guy dramatically fails to notice the one +toppled shelf, trips over it at full heroic stride, and surfs face-first down an +aisle on a cascade of records before coming to rest buried to the waist, +upside-down, legs scissoring. The clip ends held on this frame. Tracking then +static. 1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +### ACT 3 — THE WHITE LABEL + +a3s1_action [The Guy] (45-adapter ritual — WORD 4: AMBASSADOR) +A vintage wood-paneled listening booth, warm amber light, a glowing turntable +console. The Guy holds a small plastic 45 adapter aloft with both hands like a +holy relic as golden light rays burst from it, then lowers it onto the spindle +in extreme slow motion, dust motes orbiting. Reverent close-up. 1980s hand-drawn +cel animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a3s1_death [The Guy] +A vintage listening booth, warm amber light. The turntable rejects the adapter, +which pings off the walls in ricocheting slow motion while The Guy dives after +it with outstretched fingers, misses, and lands draped over the console as the +adapter rolls to a mocking stop just out of reach. The clip ends held on his +outstretched hand. Static shot. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +a3s2_action [The Guy] (the eyepatch balloon) +The record store dance aisle, neon glow. A sad deflated balloon droops from a +shelf; The Guy stretches an elastic band around it with surgical concentration, +fashions a perfect eyepatch, and puts it ON HIMSELF, striking a battle-ready +pose as wind machines blow his hair. Heroic low angle. 1980s hand-drawn cel +animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a3s2_death [The Guy] +The record store dance aisle. The elastic band snaps back off the balloon and +catches The Guy square between the eyes; he stands perfectly still for a beat, +eyes crossing, then falls backward rigid as a plank into a display of records +that collapses around him like applause. The clip ends held on this frame. +Static wide. 1980s hand-drawn cel animation, thick ink outlines, painterly +gouache backgrounds, film grain. No text, no captions, no watermark; all signs, +posters and record sleeves are blank or abstract designs with no lettering. + +a3s3_action ⑂ [The Guy + The Clerk(Dez)] (the beaded curtain — WORD 5: VERSION) +A record store counter at night, tense low light. The Clerk studies The Guy for +a long moment, then wordlessly reaches under the counter; a beaded curtain +behind him begins to glow and sway with tomb-opening gravity, beads clicking +like a countdown, as The Guy's face fills with awe. Slow push-in through the +parting beads. 1980s hand-drawn cel animation, thick ink outlines, painterly +gouache backgrounds, film grain. No text, no captions, no watermark; all signs, +posters and record sleeves are blank or abstract designs with no lettering. + +a3s3_death [The Guy] +A record store counter at night. The Guy attempts to walk through the beaded +curtain before being invited and the beads constrict around him like a net, +lifting him gently off the floor where he dangles rotating slowly, resigned. +The clip ends held on the slow rotation. Static shot. 1980s hand-drawn cel +animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a3s4_action ⭐ [The Guy] (the white label — the MacGuffin) +A dim storeroom stacked with record boxes, one spotlight. A briefcase on a +crate clicks open by itself, flooding the room with golden light; The Guy's awed +face is bathed in the glow as he lifts out a pure white-sleeved record with +both hands, holding it like a newborn, dust motes wheeling in the beam. It was +always there. Slow orbital shot. 1980s hand-drawn cel animation, thick ink +outlines, painterly gouache backgrounds, film grain. No text, no captions, no +watermark; all signs, posters and record sleeves are blank or abstract designs +with no lettering. + +a3s4_death [The Guy] +A dim storeroom stacked with record boxes. The tower of boxes beside The Guy +leans, pauses courteously as if waiting for him to notice, then buries him +completely; the white-sleeved record flutters down and lands face-up on the +pile, immaculate. The clip ends held on the record atop the pile. Static shot. +1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a3s5_action [The Guy] (the card terminal — bomb defusal) +A record store counter, harsh spotlight, sweat-drop tension. The Guy hovers a +bank card over a chunky payment terminal shot like a bomb-defusal: extreme +close-ups of his eyes, the card trembling, one bead of sweat falling in slow +motion — then the gentle tap, a soft green glow, and his knees buckle with +relief. Intercut close-ups. 1980s hand-drawn cel animation, thick ink outlines, +painterly gouache backgrounds, film grain. No text, no captions, no watermark; +all signs, posters and record sleeves are blank or abstract designs with no +lettering. + +a3s5_death [The Guy] +A record store counter, harsh spotlight. The payment terminal emits a single +soft decline chime; the lights dim, a cold wind ruffles The Guy's hair, and he +ages ten years on the spot, hollow-eyed, as the card slides from his fingers. +The clip ends held on his thousand-yard stare. Slow push-in. 1980s hand-drawn +cel animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a3s6_action ⑂⭐ [The Guy + Becky] (THE FIVE WORDS — the finale) +The shop entrance at night, the wall of superfans swaying as one organism, +Becky atop her milk crate, megaphone lowered. The Guy steps forward, plants his +feet, and speaks five unheard words counted on his fingers, one by one, each +finger-count landing like a thunderclap with a pulse of light, as the crowd's +swaying gradually stills and every head tilts in unison. Epic slow push-in. +1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +a3s6_death ⭐ [The Guy] (the Becky-grue — canon: never improvise the words) +The shop entrance at night. The Guy improvises, gesturing jazz-hands vaguely on +the third finger-count; the crowd's heads all snap toward him at once, the +streetlights die one by one down the block, and the last frame is his small +gulp in darkness lit only by a hundred pairs of narrowed eyes. The clip ends +held on the eyes. Static wide, darkening. 1980s hand-drawn cel animation, thick +ink outlines, painterly gouache backgrounds, film grain. No text, no captions, +no watermark; all signs, posters and record sleeves are blank or abstract +designs with no lettering. + +a3s7_win ⭐ [The Guy + Gerald] +A suburban brick fence in golden dawn light. The Guy kneels and presents an +opened cat-food can to Gerald with bowed head like a knight offering tribute; +Gerald regards it, regards him, takes one unhurried bite, and permits a single +head-bump against The Guy's outstretched hand as the sun crests the rooftops. +The clip ends held on the head-bump. Reverent low angle. 1980s hand-drawn cel +animation, thick ink outlines, painterly gouache backgrounds, film grain. No +text, no captions, no watermark; all signs, posters and record sleeves are blank +or abstract designs with no lettering. + +a3s8_stinger ⭐ [The Guy] (post-credits — Morp in the mirror) +Interior of the beige hatchback at dawn, The Guy exhales in the driver's seat +and checks the rear-view mirror: filling the mirror is a colossal serene +god-face of swirling purple and gold energy with a halo of lens flares, +infinitely calm, infinitely disappointed. The Guy blinks; the mirror shows only +road. He drives. The clip ends held on the empty mirror. Static interior shot. +1980s hand-drawn cel animation, thick ink outlines, painterly gouache +backgrounds, film grain. No text, no captions, no watermark; all signs, posters +and record sleeves are blank or abstract designs with no lettering. + +### SPECIALS + +bm_attract [no characters] +Slow dolly across a suburban shopping strip at dusk toward one glowing record +shop window, a wall of superfans swaying gently outside it, litter drifting +cinematically, one distant streetlight flickering. Loopable mood shot, nothing +else happens. 1980s hand-drawn cel animation, thick ink outlines, painterly +gouache backgrounds, film grain. No text, no captions, no watermark; all signs, +posters and record sleeves are blank or abstract designs with no lettering. + +bm_title ⭐ [no characters] +A grand orchestral title sequence over a suburban shopping strip at dawn: five +blank ornate title cards dissolve one into another, each more gilded and +self-important than the last, each an abstract title-shaped block with no +readable letters, the final card shattering into paper fragments that whirl +toward the record shop. Sweeping aerial. 1980s hand-drawn cel animation, thick +ink outlines, painterly gouache backgrounds, film grain. No text, no captions, +no watermark; all signs, posters and record sleeves are blank or abstract +designs with no lettering. + +bm_sequelbait [no characters] (THE MORPING HORROR 2 teaser — deliberately awful) +Gritty desaturated rain on a night street, a silhouette morphing badly between +shapes with cheap stretching, random lightning, an abrupt zoom on nothing. It +looks worse than the game of the book of the movie of the game, on purpose. The +clip ends on an abrupt cut to black. Handheld shaky shot. 1980s hand-drawn cel +animation degraded toward murky 2000s grading, thick ink outlines barely +visible, film grain heavy. No text, no captions, no watermark; all signs are +blank. + +bm_needleskip [no characters] +A suburban shopping strip scene judders violently sideways twice like a +skipping record, images tearing and repeating with horizontal displacement, +then snaps to black. One-second transition effect, no people. 1980s hand-drawn +cel animation, thick ink outlines, painterly gouache backgrounds, film grain. +No text, no captions, no watermark; all signs are blank. + +--- +## 4. RUN ORDER FOR TONIGHT +1. Cast: Guy → Barry → Becky → Gerald → Morp face → import Dez as The Clerk. + (Post each to the chat if anything drifts — watch-lists above have the fixes.) +2. Barry PiP pack ×4 — cheapest, prove the pipeline on them. +3. Act 1 (7 shots) → Act 2 (12) → Act 3 (14) → Specials (4). Two takes each. +4. ⭐Quality (6 shots: a3s4, a3s6 both, a3s7, a3s8, bm_title) LAST, when you're + sure the cast is holding. +5. Download EVERYTHING as you go. Console harvester + (tools/flow_console_harvest.js) works on any project as a sweep at the end. +6. Tomorrow: I sort the haul (the 14-agent workflow is reusable as-is), the + engine gets a second scenes.json, and Beyond Morp becomes game #19 on the + arcade next to its own ancestor. Barry will have notes.