Act III, cold-palette EGA. Six rooms, 100 points, verified end-to-end headlessly at 100/100 with the win firing. The homage John asked for is a register, not a costume. Nielsen played Drebin Sr oblivious — the joke was he never noticed. Neeson plays Jr sincere: he notices everything and means all of it, so his text is written straight and often genuinely moving, and the comedy is what it turns out to be about. He gives a Taken speech about his particular set of skills, chief among them paperwork. He takes four armed robbers in eleven seconds dressed as a schoolgirl with his back to the actual crime. Cane gets the same sincerity back at him from the wrong face. The three-era payoff pays off: the owl sprite is generated monochrome and placed in a full-colour room, so Frank Drebin Sr is visibly lit by a different decade than everything around him. The palette rule from DESIGN §2 doing the emotional work at the climax. Planned cases 10 and 11 merged into one folder — same film, same cast, no duplicated sprite set, and the owl payoff lands in the same case as its setup. Third authoring trap documented: sets_flag fires on use, never on take (points does both). A takeable item silently failed to set its flag and the gate it fed never opened; gate on `needs`, which checks inventory, instead. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
509 B
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509 B
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