Fourteen cases, all playable, all lint clean, all verified end-to-end. John asked for a Get Smart-era crossover. Done the same way as the Ealing case: archetype parody, never character import — the shapes of the sixties spy spoof in entirely original lines. A federal bureau whose initials expand differently every time anybody asks. A shadow organisation never once photographed, recorded or arrested, which the Bureau takes as proof of how good they are. A secure-conversation dome inaudible only to the people inside it, while two hotel porters take accurate notes at the far end of the room. A telephone in a shoe, which rings at 2 AM in a stakeout doorway, and which Sr answers and takes a message on, in block capitals, with the time, because the log does not care what the telephone was wearing. An agent who dictates his conclusion and bargains it down under oath: there is a mastermind in this city; there is a criminal in this city; there is a city. The timeline hands the plot over for free: the tins stop at 1958, so by 1965 the pattern is seven years silent, and a federal analyst has finally assembled it — twenty-four pins on a map that should hold twenty-six, and Sr does not correct her. The Bureau concludes saboteurs and sends fourteen agents and a dome. The city assigns its best detective as liaison. The pattern is him. Margaret Vale is the point: the competent-partner archetype turned into the only person in the saga who beats the family trait. She works it out — one name, nineteen years of attendance and signatures — and writes nothing down. The Drebins write everything and are never read; she reads everything, knows, and chooses not to. The case's centre is a shared four-hour watch in the doorway her model predicted, and the question she asks at dawn, and the answer, which is yes. Also quietly answers Case Eleven's open question of why he stopped: the last tin is dated the month Prosky drew nine to fifteen for the Ardmore job. 100/100 on the first verification pass, lint clean on the first pass — the linter's trap rules have now paid for themselves in full. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
22 lines
1.2 KiB
JSON
22 lines
1.2 KiB
JSON
{
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"name": "Police Squad Quest — Act Zero: The Liaison",
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"start_room": 0,
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"max_score": 100,
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"intro_text": "1965. Twenty-six years on this job and in three weeks I hand in the shield. A federal agency has found a pattern: twenty-six years of immaculate unsolved property crime in this city, silent now for seven, and they have concluded that a foreign-backed saboteur is at work, and they have sent their best man, and the city has assigned me as his liaison, because I know every one of those files. I wrote most of them. My name is Drebin. Detective Sergeant Frank Drebin, Homicide. The pattern is me. Type 'help'.",
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"death_text": "† OFFICER DOWN. The file goes to the warehouse. The day restarts. †",
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"verbs": [
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{ "name": "use", "words": ["file", "sign", "stand", "watch", "answer", "check", "read", "log", "radio", "halt"] },
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{ "name": "look", "words": ["investigate", "observe", "examine"] },
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{ "name": "talk", "words": ["interrogate", "question", "brief", "ask"] }
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],
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"flags": {
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"briefed": false,
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"read_pattern": false,
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"seen_map": false,
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"met_analyst": false,
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"watch_stood": false,
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"report_filed": false,
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"said_goodbye": false
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}
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}
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