Act III, cold-palette EGA. Six rooms, 100 points, verified end-to-end
headlessly at 100/100 with the win firing.
The homage John asked for is a register, not a costume. Nielsen played Drebin Sr
oblivious — the joke was he never noticed. Neeson plays Jr sincere: he notices
everything and means all of it, so his text is written straight and often
genuinely moving, and the comedy is what it turns out to be about. He gives a
Taken speech about his particular set of skills, chief among them paperwork. He
takes four armed robbers in eleven seconds dressed as a schoolgirl with his back
to the actual crime. Cane gets the same sincerity back at him from the wrong
face.
The three-era payoff pays off: the owl sprite is generated monochrome and placed
in a full-colour room, so Frank Drebin Sr is visibly lit by a different decade
than everything around him. The palette rule from DESIGN §2 doing the emotional
work at the climax.
Planned cases 10 and 11 merged into one folder — same film, same cast, no
duplicated sprite set, and the owl payoff lands in the same case as its setup.
Third authoring trap documented: sets_flag fires on use, never on take (points
does both). A takeable item silently failed to set its flag and the gate it fed
never opened; gate on `needs`, which checks inventory, instead.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>