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m3ultra 516e3e4457 Mesh cleanup: weld, strip floaters, iterative decimation
The raw cascade output is ~4M verts / 8M faces and is not usable as-is. cleanup.py is
ordinary mesh hygiene, kept out of the model code, and the ORDER is the whole point:

  weld -> strip floaters -> decimate -> strip again -> fix normals

CORRECTION TO THE FLOATER COUNT. The health pass reported 52,855 components with
52,838 fragments under 100 faces, and I took those for stray shells. They were mostly
NOT: the decoder emits per-voxel vertices, so coincident corners are duplicated and
the same continuous surface reads as tens of thousands of islands. Welding FIRST
collapses it to a single component, and only 6,332 faces are genuinely stray. Ordering
the pass the other way round removes 250k faces of real geometry and calls it cleaning.

Two performance fixes, both because an operator runs this every job:

- Component labelling is a scipy union-find over the VERTEX graph, not
  trimesh.face_adjacency. Same answer, ~240s -> ~1s on this mesh.
- fix_normals runs LAST, on the decimated mesh. It walks face adjacency, so on the
  raw 7.99M-face mesh it costs minutes and the result is then thrown away by
  decimation. Cleanup went ~243s -> ~20s.

Decimation is iterative. A single fast_simplification call will not reduce past
roughly 4.4% of its input whatever target_reduction (or agg) is asked for: from 7.99M
faces, targets of 200k, 50k and 20k ALL returned 351,535. Repeated smaller passes get
further because each re-evaluates quadrics on the collapsed mesh.

MEASURED, on the sample:

  target 500,000  ->  499,984 faces   silhouette IoU 0.965   19.3s
  target 200,000  ->  214,322 faces   silhouette IoU 0.823   34.8s
  target 100,000  ->  214,322 faces   silhouette IoU 0.823
  target  20,000  ->  214,322 faces   silhouette IoU 0.823

HONEST LIMITATION: ~214k is a hard floor, and reaching it costs real fidelity
(0.965 -> 0.823). The cause is the ~180,000 BOUNDARY edges the Flexible Dual Grid
produces for open surfaces - quadric decimation will not collapse those, and no
aggressiveness setting changes it. Below ~214k needs a REMESH, not a decimator.
500k is effectively lossless and is the setting to use; anything under 214k is not
currently reachable and the loop stops rather than spinning.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-03 16:13:50 +10:00
pixal3d_mlx Mesh cleanup: weld, strip floaters, iterative decimation 2026-08-03 16:13:50 +10:00
scripts Mesh cleanup: weld, strip floaters, iterative decimation 2026-08-03 16:13:50 +10:00
tests All four proj extractors: NAF high-res branch, without natten 2026-08-03 14:39:29 +10:00
.gitignore Mesh cleanup: weld, strip floaters, iterative decimation 2026-08-03 16:13:50 +10:00
CLAUDE.md SparseStructureFlowModel verified against upstream at correlation 1.00000000 2026-08-02 12:03:12 +10:00
README.md Sparse VAE decoders: shape_dec and tex_dec 2026-08-02 13:31:53 +10:00
silhouette_check.png Real image -> occupancy grid, with a silhouette check and honest timings 2026-08-03 14:10:30 +10:00

pixal3d_mrp_mlx

MLX port of Pixal3D (TencentARC + Tsinghua, SIGGRAPH 2026, MIT) — pixel-aligned single-image 3D generation — for Apple Silicon.

Built on trellis_sparse_mlx, the shared TRELLIS-lineage sparse core. Pixal3D and LATO.2 inherit the same sparse module from TRELLIS.2, so the expensive part — submanifold sparse convolution, which has no Metal implementation — is already done and tested there.

Why Pixal3D

It back-projects pixel features directly into 3D rather than injecting them through attention, so silhouettes stay exact to the source image. Different failure mode from TRELLIS/Hunyuan, and complementary to them.

Upstream needs ~24 GB VRAM, which is a wall on consumer Nvidia and a non-issue on a 128 GB+ Ultra.

Scope, measured against the shared core

Need Status
SparseConv3devery call is (c, out, 3), i.e. stride=1/padding=None → SubMConv3d in shared core
attn_mode='full' (the only mode used) in shared core
SparseLinear, norms, activations, ResBlock, transformer blocks in shared core
SparseDownsample(2) in shared core
VarLenTensor / SparseTensor split + get/register_spatial_cache added to shared core
dense nn.Conv3d(.., 2, stride=2) in sparse_structure_vae maps to mlx.nn.Conv3d
SparseUpsample(2) to do — cache-paired inverse of a downsample
SparseSpatial2Channel(2) to do — sparse pixel-shuffle, spatial→channel

Both of those are now done in the shared core.

Correction to the earlier scope

"the gap is two ops" was accurate about modules/sparse/ — the sparse primitives. It undercounted the model blocks, which the configs revealed:

Still needed Where
RoPE positional embedding all 4 flow models (pe_mode: "rope") — but rope_phases ships as a stored tensor, so phases are precomputed, not derived
qk_rms_norm on q and k all 4 flow models
AdaLN modulation (share_mod: true) all 4 flow models
image_attn_mode: "proj" conditioning all 4 flow models
SparseConvNeXtBlock3d shape_dec, tex_dec
SparseResBlockC2S3d (channel↔spatial) shape_dec, tex_dec — uses SparseSpatial2Channel

Offsetting that, a genuine simplification the tensors revealed: the four flow models (~20 GB, the bulk of the download) contain ZERO 5-D tensors. ss_flow and the three slat_flow DiTs are pure transformers — they never touch sparse convolution, so they need none of the sparse core, just DiT blocks.

Model surface

pixal3d/models/
  sparse_structure_vae.py     dense Conv3d — voxel structure
  sparse_structure_flow.py    structure flow (SS)
  structured_latent_flow.py   SLAT flow
  sc_vaes/sparse_unet_vae.py  the only file using sparse conv

Weights: 24.04 GB across 19 files (1.3B DiTs at 512/1024 + shape/tex decoders).

Status

  • Scoped against the shared core
  • Weights downloaded (24 GB) — each ships a sibling .json with the exact config, so unlike LATO.2 there is no architecture to infer
  • upsample (masked) + downsample(mode=) landed in the shared core
  • Weight converter — decoders remap KRSC→[K³,in,out], dtype preserved, remap verified a pure permutation. Flow models pass through untouched.
  • DiT blocks: RoPE (stored complex phases), qk_rms_norm, AdaLN modulation, proj conditioning
  • All four flow models verified against upstream at correlation 1.00000000ss_flow (max diff 1.2e-5) and slat_flow (9.3e-6), 700/700 params each, on the real 1.3B checkpoints
  • SparseConvNeXtBlock3d, SparseResBlockC2S3d, spatial2channel/channel2spatial — all in the shared core, round-trip and selective-growth tested
  • ss_dec verified at correlation 1.00000000 (74/74), completing the whole structure stage: image -> ss_flow -> latent -> ss_dec -> 64^3 occupancy grid
  • shape_dec / tex_dec — both load complete (292/292, 284/284) and run. Behaviourally checked only; see the verification note below
  • End-to-end pipeline wiring (image encoder -> flows -> decoders -> mesh export)

Model status

model params verification
ss_flow 700/700 corr 1.00000000 vs upstream
slat_flow x3 700/700 corr 1.00000000 vs upstream
ss_dec 74/74 corr 1.00000000 vs upstream
shape_dec 292/292 behavioural only — no oracle possible
tex_dec 284/284 behavioural only — no oracle possible

The split is not arbitrary: the first five contain no sparse convolution, so upstream runs on CPU torch and can be diffed directly. The two decoders do use it, spconv has no Metal build, and so there is nothing to diff against. Their blocks are individually tested, and the assembled graphs are checked for complete weight mapping, selective growth, correct scale and a vertex head inside its valid band — but that is weaker evidence than a correlation and should be read that way.

Numerical verification

The flow models contain no sparse convolution, which means upstream runs on CPU torch here — swap flash-attn for F.scaled_dot_product_attention and it loads the real checkpoint and runs. So unlike the sparse path (where spconv is uninstallable and the oracle had to be hand-written), these are diffed against upstream directly:

MLX      : mean +0.18490  std 0.86841
UPSTREAM : mean +0.18490  std 0.86841
max abs diff 1.216e-05   correlation 1.00000000

Getting there required finding three bugs that weight-key matching could not catch — the loader reported a perfect 700/700 with 0 missing and 0 unmapped through all of them:

  1. A parameterless final LayerNorm between the last block and out_layer. It has no weights, so it leaves no trace in the checkpoint. Without it the output was ~200x too large (std 187 vs 0.87).
  2. rope_phases is complex64, built with torch.polar. The rotation is a complex multiply and cos/sin are the phase's real/imaginary parts — taking cos() of a complex phase is meaningless.
  3. qk RMS norm is applied BEFORE RoPE, not after. They do not commute. Reversed, a single block still correlated 0.9998 with upstream; over 30 blocks that compounds to 0.84. This one is invisible without an oracle.