SparseStructureDecoder verified at correlation 1.00000000
74/74 params, max abs diff 4.6e-4 on values around -163 (~3e-6 relative), 60ms for a 16^3 latent -> 64^3 occupancy grid. Fully dense, so no sparse ops involved - but MLX's Conv3d is channels-LAST where torch is NCDHW, so tensors are carried channels-last throughout and transposed only at the boundaries. The converter already emits [O,kz,ky,kx,I] to match. pixel_shuffle_3d had to be rewritten for that layout: the (H,s)(W,s)(D,s) interleave order is what matters and getting it wrong scrambles the grid while preserving its shape. This completes the structure stage end to end: image -> ss_flow -> latent -> ss_dec.
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@ -75,9 +75,12 @@ Weights: 24.04 GB across 19 files (1.3B DiTs at 512/1024 + shape/tex decoders).
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- [x] **All four flow models verified against upstream at correlation 1.00000000**
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— `ss_flow` (max diff 1.2e-5) and `slat_flow` (9.3e-6), 700/700 params each,
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on the real 1.3B checkpoints
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- [ ] `SparseConvNeXtBlock3d`, `SparseResBlockC2S3d`, `SparseSpatial2Channel` (decoders)
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- [ ] Model graphs
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- [ ] End-to-end
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- [x] `SparseConvNeXtBlock3d`, `SparseResBlockC2S3d`, `spatial2channel`/`channel2spatial`
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— all in the shared core, round-trip and selective-growth tested
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- [x] **`ss_dec` verified at correlation 1.00000000** (74/74), completing the whole
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structure stage: image -> ss_flow -> latent -> ss_dec -> 64^3 occupancy grid
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- [ ] `shape_dec` / `tex_dec` model graphs (the two sparse decoders)
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- [ ] End-to-end pipeline wiring
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## Numerical verification
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206
pixal3d_mlx/ss_dec.py
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206
pixal3d_mlx/ss_dec.py
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"""Pixal3D SparseStructureDecoder in MLX — latent -> occupancy grid.
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Fully dense: 3D convs on a small voxel grid, no sparse ops at all. Pairs with `ss_flow`
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to complete the structure stage (image -> latent -> occupancy), which is what decides
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which voxels exist before the SLAT stage runs.
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Config (from the sibling JSON):
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out_channels 1, latent_channels 8, channels [512, 128, 32],
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num_res_blocks 2, num_res_blocks_middle 2, norm_type "layer"
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MLX's Conv3d is channels-LAST (NDHWC) where torch is NCDHW, so tensors are carried in
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channels-last form throughout and only transposed at the boundaries. The weight
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converter already emits `[O, kz, ky, kx, I]` to match.
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"""
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from __future__ import annotations
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import json
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from pathlib import Path
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from typing import List, Optional
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import mlx.core as mx
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import mlx.nn as nn
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def _cln(x: mx.array, weight: mx.array, bias: mx.array, eps: float = 1e-5) -> mx.array:
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"""ChannelLayerNorm32 — LayerNorm over channels, computed in fp32.
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Upstream permutes channels to last, applies LayerNorm, permutes back. Data here is
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already channels-last, so it is a plain LayerNorm over the final axis.
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"""
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dt = x.dtype
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f = x.astype(mx.float32)
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f = (f - mx.mean(f, -1, keepdims=True)) * mx.rsqrt(mx.var(f, -1, keepdims=True) + eps)
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return (f * weight + bias).astype(dt)
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def pixel_shuffle_3d(x: mx.array, scale: int) -> mx.array:
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"""Channels-last 3D pixel shuffle: [B,H,W,D,C*s^3] -> [B,H*s,W*s,D*s,C].
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Upstream works in NCDHW and permutes (0,1,5,2,6,3,7,4) after splitting the channel
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axis into (C_, s, s, s). Here the channel axis is last, so the split factors sit
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next to it and the interleave order must still be (H,s)(W,s)(D,s) — getting that
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order wrong scrambles the grid while preserving its shape.
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"""
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b, h, w, d, c = x.shape
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c_ = c // scale**3
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x = x.reshape(b, h, w, d, c_, scale, scale, scale)
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x = x.transpose(0, 1, 5, 2, 6, 3, 7, 4) # b, h, s, w, s, d, s, c_
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return x.reshape(b, h * scale, w * scale, d * scale, c_)
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class ResBlock3d(nn.Module):
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def __init__(self, channels: int, out_channels: Optional[int] = None):
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super().__init__()
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self.channels = channels
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self.out_channels = out_channels or channels
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self.norm1_w = mx.ones((channels,))
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self.norm1_b = mx.zeros((channels,))
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self.norm2_w = mx.ones((self.out_channels,))
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self.norm2_b = mx.zeros((self.out_channels,))
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self.conv1 = nn.Conv3d(channels, self.out_channels, 3, padding=1)
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self.conv2 = nn.Conv3d(self.out_channels, self.out_channels, 3, padding=1)
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self.skip_connection = (
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nn.Conv3d(channels, self.out_channels, 1)
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if channels != self.out_channels
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else None
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)
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def __call__(self, x: mx.array) -> mx.array:
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h = _cln(x, self.norm1_w, self.norm1_b)
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h = self.conv1(nn.silu(h))
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h = _cln(h, self.norm2_w, self.norm2_b)
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h = self.conv2(nn.silu(h))
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return h + (self.skip_connection(x) if self.skip_connection else x)
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class UpsampleBlock3d(nn.Module):
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def __init__(self, in_channels: int, out_channels: int):
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super().__init__()
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self.conv = nn.Conv3d(in_channels, out_channels * 8, 3, padding=1)
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def __call__(self, x: mx.array) -> mx.array:
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return pixel_shuffle_3d(self.conv(x), 2)
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class SparseStructureDecoder(nn.Module):
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def __init__(
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self,
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out_channels: int = 1,
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latent_channels: int = 8,
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num_res_blocks: int = 2,
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channels: List[int] = (512, 128, 32),
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num_res_blocks_middle: int = 2,
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**_ignored,
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):
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super().__init__()
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channels = list(channels)
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self.channels = channels
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self.input_layer = nn.Conv3d(latent_channels, channels[0], 3, padding=1)
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self.middle_block = [
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ResBlock3d(channels[0], channels[0]) for _ in range(num_res_blocks_middle)
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]
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blocks = []
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for i, ch in enumerate(channels):
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blocks += [ResBlock3d(ch, ch) for _ in range(num_res_blocks)]
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if i < len(channels) - 1:
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blocks.append(UpsampleBlock3d(ch, channels[i + 1]))
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self.blocks = blocks
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self.out_norm_w = mx.ones((channels[-1],))
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self.out_norm_b = mx.zeros((channels[-1],))
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self.out_conv = nn.Conv3d(channels[-1], out_channels, 3, padding=1)
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def __call__(self, z: mx.array) -> mx.array:
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"""z: [B, C, D, H, W] (torch order, for a familiar interface)."""
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x = z.transpose(0, 2, 3, 4, 1) # -> channels-last
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x = self.input_layer(x)
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for b in self.middle_block:
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x = b(x)
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for b in self.blocks:
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x = b(x)
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x = _cln(x, self.out_norm_w, self.out_norm_b)
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x = self.out_conv(nn.silu(x))
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return x.transpose(0, 4, 1, 2, 3) # back to [B, C, D, H, W]
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# ------------------------------------------------------------------ loading
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def _remap(k: str) -> str:
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"""Upstream nests norms/convs inside Sequential and nn.Module attrs."""
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k = k.replace("out_layer.0.weight", "out_norm_w").replace("out_layer.0.bias", "out_norm_b")
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k = k.replace("out_layer.2.", "out_conv.")
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k = k.replace(".norm1.weight", ".norm1_w").replace(".norm1.bias", ".norm1_b")
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k = k.replace(".norm2.weight", ".norm2_w").replace(".norm2.bias", ".norm2_b")
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return k
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def load(weights_path: str | Path, config_path: str | Path | None = None):
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wp = Path(weights_path)
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cp = Path(config_path) if config_path else wp.with_suffix(".json")
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cfg = json.loads(cp.read_text())
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args = dict(cfg.get("args", {}))
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args.pop("use_fp16", None)
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model = SparseStructureDecoder(**args)
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w = mx.load(str(wp))
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flat = dict(_flatten(model.parameters()))
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mapped, unmapped = {}, []
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for k, v in w.items():
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m = _remap(k)
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if m in flat:
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if flat[m].shape != v.shape:
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raise ValueError(f"shape mismatch {k} -> {m}: {flat[m].shape} vs {v.shape}")
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mapped[m] = v
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else:
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unmapped.append(f"{k} -> {m} {tuple(v.shape)}")
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missing = [k for k in flat if k not in mapped]
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if mapped:
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model.update(_unflatten(mapped))
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return model, {
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"config": cfg.get("name"),
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"loaded": len(mapped),
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"params": len(flat),
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"missing": missing,
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"unmapped": unmapped,
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}
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def _flatten(tree, prefix=""):
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if isinstance(tree, dict):
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for k, v in tree.items():
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yield from _flatten(v, f"{prefix}{k}.")
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elif isinstance(tree, list):
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for i, v in enumerate(tree):
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yield from _flatten(v, f"{prefix}{i}.")
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elif isinstance(tree, mx.array):
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yield prefix[:-1], tree
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def _unflatten(flat: dict):
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root: dict = {}
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for key, val in flat.items():
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parts = key.split(".")
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node = root
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for i, p in enumerate(parts[:-1]):
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nxt = parts[i + 1]
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default = [] if nxt.isdigit() else {}
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if isinstance(node, list):
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idx = int(p)
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while len(node) <= idx:
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node.append({})
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if isinstance(default, list) and not isinstance(node[idx], list):
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node[idx] = default
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node = node[idx]
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else:
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if p not in node or not isinstance(node[p], (dict, list)):
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node[p] = default
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node = node[p]
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if isinstance(node, list):
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idx = int(parts[-1])
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while len(node) <= idx:
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node.append(None)
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node[idx] = val
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else:
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node[parts[-1]] = val
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return root
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