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floor
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Spaces: DJ booth, smoking yard, sinks, glassie station; data-driven PROPS/LIGHTS with beat-pulsed zone lighting; art drop-in pipeline + generation queue
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2026-07-20 14:38:19 +10:00 |
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sim
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Venue ladder: Royal→Voltage→Elevate with promotion flow, per-venue knobs, sim coverage; yard rain + booth DJ
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2026-07-20 15:53:52 +10:00 |
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arc.test.ts
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LANE-JUICE2: ear-pass mix desk, ambience beds, night arc in the engine
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2026-07-19 21:47:53 +10:00 |
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arrivalCurve.test.ts
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Economy tuning pass: sim harness + 9 feel-bands, Dazza rule cap, natural churn, capacity strike fix, hype decay, vibe cooling
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2026-07-20 05:35:47 +10:00 |
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beatclock.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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clock.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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dazzaSchedule.test.ts
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Phase 1 review: merge door/floor/juice, fold CCRs into contracts, integration fixes
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2026-07-19 19:26:35 +10:00 |
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dollplan.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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dressCode.test.ts
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Economy tuning pass: sim harness + 9 feel-bands, Dazza rule cap, natural churn, capacity strike fix, hype decay, vibe cooling
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2026-07-20 05:35:47 +10:00 |
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encounters.test.ts
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Solo build-out: floor SFX + drunk typos, 8-encounter table with cross-night gating, scheduler rework
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2026-07-20 05:51:16 +10:00 |
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eventbus.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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filterCurve.test.ts
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LANE-JUICE: audio engine, SFX set, five UI widgets, JuiceDemoScene
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2026-07-19 18:52:43 +10:00 |
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generator.test.ts
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Cross-night regulars with disguises, venue crowd identities, retractions as texts
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2026-07-20 16:43:40 +10:00 |
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guestList.test.ts
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LANE-CONTENT: the guest list, the moral encounters, the inspector, the paperwork
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2026-07-19 21:32:37 +10:00 |
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idCheck.test.ts
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LANE-DOOR: the full v0.1 Door night — queue, ID minigame, dress code, stamps, summary
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2026-07-19 18:49:27 +10:00 |
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incidentReport.test.ts
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LANE-CONTENT: the guest list, the moral encounters, the inspector, the paperwork
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2026-07-19 21:32:37 +10:00 |
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inspect.test.ts
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LANE-DOOR: land the adversarial review findings
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2026-07-19 19:06:31 +10:00 |
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inspector.test.ts
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LANE-CONTENT: the guest list, the moral encounters, the inspector, the paperwork
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2026-07-19 21:32:37 +10:00 |
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judge.test.ts
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LANE-CONTENT: the guest list, the moral encounters, the inspector, the paperwork
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2026-07-19 21:32:37 +10:00 |
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memory.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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meters.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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mix.test.ts
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LANE-JUICE2: ear-pass mix desk, ambience beds, night arc in the engine
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2026-07-19 21:47:53 +10:00 |
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nightSummary.test.ts
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LANE-DOOR: the full v0.1 Door night — queue, ID minigame, dress code, stamps, summary
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2026-07-19 18:49:27 +10:00 |
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queueManager.test.ts
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Economy tuning pass: sim harness + 9 feel-bands, Dazza rule cap, natural churn, capacity strike fix, hype decay, vibe cooling
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2026-07-20 05:35:47 +10:00 |
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regularCast.test.ts
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Cross-night regulars with disguises, venue crowd identities, retractions as texts
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2026-07-20 16:43:40 +10:00 |
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rng.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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save.test.ts
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Phase 0: scaffold, contracts, core systems, patron generator, paper-doll renderer, Parade demo (49 tests)
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2026-07-19 16:20:53 +10:00 |
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scheduling.test.ts
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LANE-JUICE: audio engine, SFX set, five UI widgets, JuiceDemoScene
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2026-07-19 18:52:43 +10:00 |
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sobriety.test.ts
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LANE-DOOR: the full v0.1 Door night — queue, ID minigame, dress code, stamps, summary
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2026-07-19 18:49:27 +10:00 |
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typo.test.ts
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LANE-JUICE: audio engine, SFX set, five UI widgets, JuiceDemoScene
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2026-07-19 18:52:43 +10:00 |