not-tonight/docs
type-two d8c3b0507d SCENARIOS shelf: mark lockout, passback, step-up lines, fence-jumpers shipped
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 18:46:12 +10:00
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ASSETS.md Asset survey: RIGROOM library, modular kit, repose pipeline, procity notes 2026-07-20 13:36:50 +10:00
BUILD_PLAN.md Phase 2: night-flow integration — door/floor interleave, Kayden, TechnoEngine in the night, run progression; Phase 3 lane instructions 2026-07-19 20:20:18 +10:00
CONTRACTS.md Phase 1 review: merge door/floor/juice, fold CCRs into contracts, integration fixes 2026-07-19 19:26:35 +10:00
GAME_DESIGN.md Add role ladder (glassie/bartender/doorgirl/bouncer/DJ) to design + role-agnostic sim rule 2026-07-19 15:58:03 +10:00
SCENARIOS.md SCENARIOS shelf: mark lockout, passback, step-up lines, fence-jumpers shipped 2026-07-20 18:46:12 +10:00
SPACES.md Spaces: DJ booth, smoking yard, sinks, glassie station; data-driven PROPS/LIGHTS with beat-pulsed zone lighting; art drop-in pipeline + generation queue 2026-07-20 14:38:19 +10:00