not-tonight/src/scenes/door/tutorialFade.ts
type-two 41e93d01ab Door tween leak: tutorial fade spawned an 800ms tween per frame — now pure tutorialAlpha() driven from update()
Ported from claude/epic-faraday-332679 (6c5889c) — merge was permission-blocked,
same diff applied directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 01:41:21 +10:00

18 lines
795 B
TypeScript

/** How long the door tutorial text stays fully lit before it starts to fade. */
export const TUTORIAL_MS = 26_000;
/** Length of the fade once the hold expires. */
export const TUTORIAL_FADE_MS = 800;
/**
* Tutorial text alpha at `elapsedMs` into the night. Pure update()-driven math,
* deliberately NOT a tween: the old `if (alpha > 0) tweens.add(...)` guard
* spawned a fresh 800ms tween every frame (each new tween re-captured the
* current alpha and kept it above zero, so the guard never closed — ~1,100 live
* tweens by night's end), and tweens stall under the preview pane's stepped
* clock anyway.
*/
export function tutorialAlpha(elapsedMs: number): number {
if (elapsedMs <= TUTORIAL_MS) return 1;
return Math.max(0, 1 - (elapsedMs - TUTORIAL_MS) / TUTORIAL_FADE_MS);
}