not-tonight/src/scenes
type-two 3b8682dd40 Fix the run-ending softlock: handing the taps back stranded you on a stool tile
toggleTaps() teleported the player to TAPS_FRONT on exit, and TAPS_FRONT was
tile (47,6) — inside venueMap's stool rect, which is not in WALKABLE. Verified
in the live build: after handing the taps back the player sat at (760,104) and
W/A/S/D each moved them exactly 0px, for the rest of the night. The bartender
roster role mounts the taps automatically, so one keypress ended the run.

Exit no longer teleports at all: you stay behind the bar and walk out around
its east end, which is both walkable (verified end to end) and how staff
actually leave a rail. TAPS_FRONT moves to row 7 so the approach probe sits on
the punter side rather than inside the furniture.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 02:32:11 +10:00
..
door Fix floor-start shifts booting inert, and the floor carrying last night into this one 2026-07-22 02:24:22 +10:00
floor Fix the run-ending softlock: handing the taps back stranded you on a stool tile 2026-07-22 02:32:11 +10:00
shared The roster board: role × venue level select — six shifts, wages on the card, the night opens wherever the shift stands you 2026-07-21 03:10:17 +10:00