- pourAdjust pays hype: clean 0.03, heavy 0.05, short nothing. The crowd-pleaser is also what walks the room toward the RSA line — same lever, both ways. Role pay gap closes from ~$180 to $45. - breachSeenChance(inspectorWatching): 0.35 alone, 0.9 with a lanyard in the room (design §6). Corrects SOLO-19: detection was never the weak part — dedupe caps strikes at one a night and 0.35 already saturates across several pours. - Sim harness was missing the 3 AM audit and under-reporting late-night strikes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| bangJudge.test.ts | ||
| barShift.test.ts | ||
| cone.test.ts | ||
| crowdSim.test.ts | ||
| djShift.test.ts | ||
| escalation.test.ts | ||
| fight.test.ts | ||
| fightDirector.test.ts | ||
| glassie.test.ts | ||
| hazards.test.ts | ||
| patDown.test.ts | ||
| player.test.ts | ||
| stations.test.ts | ||
| venueMap.test.ts | ||