#!/usr/bin/env python3 """props_import.py โ€” turn raw generated art into game-ready prop sprites. python3 tools/props_import.py [--no-quantise] Pipeline per docs/SPACES.md ยง4: crop to content, remove near-black/flat background to alpha, nearest-neighbour downscale to the kind's target size, optional 16-colour quantise (keeps the pixel-art register), write public/props/.png and add to public/props/manifest.json. Kinds and target sizes mirror PROP_SIZES in src/scenes/floor/FloorView.ts โ€” unknown kinds are refused so a typo cannot ship an orphan sprite. """ import json import sys from pathlib import Path from PIL import Image TARGETS = { "deck": (32, 32), "mixer": (32, 16), "monitor": (16, 16), "boothLamp": (16, 16), "speaker": (16, 32), "discoball": (32, 32), "barShelf": (496, 16), "taps": (48, 16), "till": (32, 16), "glassStack": (32, 16), "glassRack": (32, 16), "boothTable": (32, 16), "sinkRow": (96, 16), "buttBin": (16, 16), "crate": (16, 16), "poster1": (32, 16), "poster2": (32, 16), "poster3": (32, 16), "cloak": (16, 48), "stampPodium": (16, 16), "arcade": (32, 32), "highTable": (16, 16), "plant": (16, 16), "wetFloor": (16, 16), "poolTable": (48, 32), "dishwasher": (32, 16), # the door-scene backdrop plate is special-cased: full size, no quantise "street:backdrop": (640, 176), # door-scene red carpet plate (front-on, not a floor prop) "carpet": (128, 32), } def main() -> None: if len(sys.argv) < 3: sys.exit(__doc__) raw, kind = Path(sys.argv[1]), sys.argv[2] quantise = "--no-quantise" not in sys.argv if kind not in TARGETS: sys.exit(f"unknown kind '{kind}' โ€” add it to PROP_SIZES + PROPS first, then here") img = Image.open(raw).convert("RGBA") # near-black background -> transparent (generated props sit on dark bg by prompt) px = img.load() for y in range(img.height): for x in range(img.width): r, g, b, a = px[x, y] if r < 18 and g < 18 and b < 22: px[x, y] = (0, 0, 0, 0) bbox = img.getbbox() if bbox: img = img.crop(bbox) w, h = TARGETS[kind] img = img.resize((w, h), Image.NEAREST) if quantise and kind != "street:backdrop": alpha = img.getchannel("A") img = img.convert("RGB").quantize(16).convert("RGBA") img.putalpha(alpha) out_name = kind.replace(":", "_") root = Path(__file__).resolve().parent.parent out = root / "public" / "props" / f"{out_name}.png" out.parent.mkdir(parents=True, exist_ok=True) img.save(out) man_path = root / "public" / "props" / "manifest.json" man = json.loads(man_path.read_text()) if man_path.exists() else {"props": []} if out_name not in man["props"]: man["props"].append(out_name) man["props"].sort() man_path.write_text(json.dumps(man, indent=2) + "\n") print(f"wrote {out} and updated manifest ({len(man['props'])} generated props live)") if __name__ == "__main__": main()