SCENARIOS shelf: mark lockout, passback, step-up lines, fence-jumpers shipped
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -20,13 +20,13 @@ Status: ✅ implemented · 🔜 next nibbles · 💡 backlog.*
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build WOBBLE; wobble breaks glasses one smash at a time. Deliver what
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survives for vibe. Racks keep coming. The door is unattended while you do it
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— Kayden is thrilled.
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- 🔜 **ID passback detection**: the same card twice in one night — the name on
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- ✅ **ID passback detection** (2026-07-20): the same card twice in one night — the name on
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the guest-list clipboard you already checked; second appearance of an
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identical card = passback. Needs a "cards seen tonight" memory at the desk.
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- 🔜 **Regular step-up lines** keyed off timesDeniedBefore ("back again. new
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- ✅ **Regular step-up lines** (2026-07-20) keyed off timesDeniedBefore ("back again. new
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moustache. no hard feelings").
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- 🔜 **Smoking-door slip-in** (FLOOR2 §2's second noStamp source).
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- 💡 **The 1:30 lockout** (deeply Queensland): after 1:30 AM, admissions are
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- ✅ **Smoking-door slip-in** (2026-07-20) (FLOOR2 §2's second noStamp source).
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- ✅ **The 1:30 lockout** (2026-07-20) (deeply Queensland): after 1:30 AM, admissions are
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ILLEGAL. The queue still forms; Dazza still wants bodies; every post-lockout
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admit is a guaranteed strike risk vs a rioting line. A whole late-game phase
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in one law.
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