Furnish the empty rooms: the dunnies get fittings, the bar gets fridges, the yard gets a heater
Audit found the dunnies were the biggest room in the venue with ONE prop in it (and a minigame happening there). Nine new kinds placed across the five thinnest spaces. House-style note recorded: props are raked three-quarter top-down, not strict orthographic — a fridge from directly overhead is a grey box. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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public/props/barFridge.png
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After Width: | Height: | Size: 1.0 KiB |
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public/props/cubicleDoor.png
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After Width: | Height: | Size: 379 B |
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public/props/cueRack.png
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After Width: | Height: | Size: 438 B |
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public/props/handDryer.png
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After Width: | Height: | Size: 425 B |
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public/props/iceWell.png
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After Width: | Height: | Size: 699 B |
@ -1,6 +1,7 @@
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{
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"props": [
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"arcade",
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"barFridge",
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"barShelf",
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"boothLamp",
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"boothTable",
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@ -8,14 +9,20 @@
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"carpet",
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"cloak",
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"crate",
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"cubicleDoor",
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"cueRack",
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"deck",
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"discoball",
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"dishwasher",
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"glassRack",
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"glassStack",
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"handDryer",
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"highTable",
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"iceWell",
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"mixer",
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"monitor",
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"mopBucket",
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"patioHeater",
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"plant",
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"poolTable",
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"poster1",
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@ -27,6 +34,8 @@
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"street_backdrop",
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"taps",
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"till",
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"truss",
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"urinal",
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"wetFloor"
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]
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}
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public/props/mopBucket.png
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After Width: | Height: | Size: 432 B |
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public/props/patioHeater.png
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After Width: | Height: | Size: 619 B |
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public/props/truss.png
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After Width: | Height: | Size: 643 B |
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public/props/urinal.png
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After Width: | Height: | Size: 1.2 KiB |
@ -643,6 +643,7 @@ const PROP_SIZES: Record<PropKind, [number, number]> = {
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cloak: [16, 48], stampPodium: [16, 16], arcade: [32, 32],
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highTable: [16, 16], plant: [16, 16], wetFloor: [16, 16], poolTable: [48, 32],
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dishwasher: [32, 16],
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urinal: [48, 16], handDryer: [16, 16], cubicleDoor: [16, 16], mopBucket: [16, 16], cueRack: [16, 16], barFridge: [32, 32], iceWell: [32, 16], patioHeater: [16, 32], truss: [48, 16],
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};
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function bakePropPlaceholder(scene: Phaser.Scene, kind: PropKind): string {
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@ -184,6 +184,8 @@ export type PropKind =
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| 'barShelf' | 'taps' | 'till' | 'glassStack' | 'glassRack'
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| 'boothTable' | 'highTable' | 'sinkRow'
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| 'buttBin' | 'crate' | 'plant' | 'wetFloor' | 'poolTable' | 'dishwasher'
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| 'urinal' | 'handDryer' | 'cubicleDoor' | 'mopBucket' | 'cueRack'
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| 'barFridge' | 'iceWell' | 'patioHeater' | 'truss'
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| 'poster1' | 'poster2' | 'poster3' | 'cloak' | 'stampPodium' | 'arcade';
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export interface PropEmissive {
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@ -268,6 +270,25 @@ export const PROPS: readonly PropDef[] = Object.freeze([
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P('wet', 'wetFloor', 35, 8, 1, 1),
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// the pool corner — it is still an Australian venue underneath the techno
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P('pool', 'poolTable', 15, 10, 3, 2),
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P('cues', 'cueRack', 19, 9, 1, 1),
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// The dunnies were the emptiest room in the venue: one sink row across
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// 17x14 tiles, with a whole minigame happening in it (audit 2026-07-22).
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P('urinals', 'urinal', 72, 5, 3, 1),
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P('dryer', 'handDryer', 65, 5, 1, 1),
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P('mopBucket', 'mopBucket', 75, 14, 1, 1),
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P('cubDoorA', 'cubicleDoor', 62, 12, 1, 1),
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P('cubDoorB', 'cubicleDoor', 68, 12, 1, 1),
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// The bar had four props along thirty-one tiles of counter.
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P('fridgeA', 'barFridge', 27, 3, 2, 2, { colour: 0x60c0e0, radius: 16 }),
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P('fridgeB', 'barFridge', 41, 3, 2, 2, { colour: 0x60c0e0, radius: 16 }),
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P('iceWell', 'iceWell', 37, 4, 2, 1),
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// Yard + rig.
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P('heater', 'patioHeater', 21, 39, 1, 2, { colour: 0xe07030, radius: 34, pulse: 'flicker' }),
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P('trussN', 'truss', 34, 15, 3, 1),
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P('trussS', 'truss', 34, 30, 3, 1),
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]);
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const L = (
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@ -27,6 +27,7 @@ TARGETS = {
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"cloak": (16, 48), "stampPodium": (16, 16), "arcade": (32, 32),
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"highTable": (16, 16), "plant": (16, 16), "wetFloor": (16, 16), "poolTable": (48, 32),
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"dishwasher": (32, 16),
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"urinal": (48, 16), "handDryer": (16, 16), "cubicleDoor": (16, 16), "mopBucket": (16, 16), "cueRack": (16, 16), "barFridge": (32, 32), "iceWell": (32, 16), "patioHeater": (16, 32), "truss": (48, 16),
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# the door-scene backdrop plate is special-cased: full size, no quantise
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"street:backdrop": (640, 176),
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# door-scene red carpet plate (front-on, not a floor prop)
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