Uses the new MRPGI features (room names/enter prose, exit_flags, points, kills, consumes, visible_flag/hidden_by_flag). Golden path re-verified: 250/250 and the win; gate tests cover all four locked exits, the kebab death, and the improvised-words Becky-grue. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
30 lines
658 B
JSON
30 lines
658 B
JSON
{
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"name": "MORPQUEST: Record Store Day",
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"start_room": 0,
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"intro_text": "Record Store Day. You're meant to be doing a quick cat-food run; Uncle's list is in the glovebox, and the cat can smell weakness. Something is wrong at the shop today. Morp itself can feel it. (Arrows walk. Type 'help' for verbs.)",
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"verbs": [
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{
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"name": "use",
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"words": [
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"climb",
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"wipe",
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"play",
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"pay",
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"post",
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"give",
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"plug",
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"press",
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"pin",
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"fix"
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]
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},
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{
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"name": "look",
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"words": [
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"search"
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]
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}
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],
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"flags": {},
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"max_score": 250
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} |