Operators (16 total):
- fal_hunyuan3d_v21: Hunyuan3D 2.1 single-image (live-verified dash variant,
~90s; v21 multi-view is broken on fal — v2 stays the multi-view path)
- fal_bg_remove (BiRefNet v2): subject cutout pre-pass — the biggest quality
lever before image->3D
- fal_upscale (SeedVR faithful upscale), fal_image_edit (nano-banana prompt
edits), fal_text_image (Ideogram v3 — first no-input operator)
- fal_common: collect='images' mode; recursive URL extractor now takes the
wanted extension set
UI: operator dropdown grouped by category (optgroup); operators with
accepts: [] run without a selected asset ('No input asset needed' note);
run-button/launch logic updated accordingly.
Review fixes (Opus Phase 1 commit):
- runner._run_lane crashed (TypeError) when a queued job was deleted before
the worker picked it up
- PUT /api/settings treated empty string as a masked placeholder, making
secrets impossible to clear from the UI
- store.register_file mutated the caller's meta dict via pop
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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| public | ||
| src | ||
| .gitignore | ||
| .oxlintrc.json | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| vite.config.js | ||
React + Vite
This template provides a minimal setup to get React working in Vite with HMR and some Oxlint rules.
Currently, two official plugins are available:
- @vitejs/plugin-react uses Oxc
- @vitejs/plugin-react-swc uses SWC
React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see this documentation.
Expanding the Oxlint configuration
If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the TS template for information on how to integrate TypeScript and Oxlint's TypeScript related rules in your project.