benchmarks: Hunyuan mlx-tune e2e 246s vs 260s baseline (~1.06x, texture-led)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -227,3 +227,12 @@ control (running) decides. fal renders clean with the same weights, so the
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attrs are likely fine → Metal sampling is the prime suspect.
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Caveat: 75 GB peak fits both Ultras but check m1 headroom under load.
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## 2026-07-19 — Hunyuan mlx-tune e2e (T1+T3+T4, HY3D_MLX_COMPILE=1, m3ultra)
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anatomy bench image, defaults (50 steps, octree 256): shape 146s + tex 101s
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= **246s total, 17.5GB peak** vs recorded defaults baseline 260s (149+112).
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≈ **1.06× e2e** — texture stage carries the win (112→101s = T4 fused DINO
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+ T1 UNet compile); shape delta noise-level. Caveat: baseline row used a
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different input image; same settings though. Next lever: Target 2
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whole-DiT compile (unblocked by T3).
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