The torchvision detector drop-in, headless pyrender/OpenGL shims, and the
detector+smoke tests existed only on ultra's disk inside gitignored .engine/.
Captured byte-identical copies into engine_patches/ (mirrors the HSMR subtree)
and moved setup_hsmr.sh to the repo root (tracked, path-relative) with a
--patch step that overlays them onto the clone.
Acceptance PASSED: fresh shallow clone of HSMR in a temp dir + './setup_hsmr.sh
--patch' + validated venv -> test_detector.py green (7/7 demo imgs, 15 patches),
no hand edits. A re-clone can no longer silently drop the ARM fixes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
B1's MoCapAnything pick reversed (animal model, wrong for human capture);
license analysis recorded in LICENSES.md. John chose Path B: run HSMR->SKEL
locally on ultra (MPS), ship rig-motion only, accept the non-commercial
licence risk as interim until a commercial SKEL licence request goes out
(Path A, the clean upgrade).
Engine installed under .engine/ (gitignored): uv venv py3.10, torch 2.13
MPS-green, ungated weights, smoke_test.py with Apple-Silicon bypasses
(detectron2 stubbed with full-frame bbox, headless pyrender stubbed -> QC in
Blender) -- see docs/B_ENGINE_SETUP.md.
Remaining before B ships: John's gated SKEL v1.1.1 download, then the
forward-pass smoke test (MPS end-to-end, timing, pose sanity). Known caveat:
HSMR is per-frame so root is camera-space cam_t, NOT world-grounded -> Lane C
derives root from foot-contact.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>