; Godot 4.7 physics testbed for macrosoft3dpinball. ; Physics engine is switched via this setting (or an override.cfg written by run_probe.sh): ; "GodotPhysics3D" | "Jolt Physics" | "Box3D Physics (Extension)" config_version=5 [application] config/name="macrosoft3dpinball testbed" run/main_scene="res://scenes/table.tscn" config/features=PackedStringArray("4.7") [physics] 3d/physics_engine="Box3D Physics (Extension)" 3d/default_gravity=9.81 3d/default_gravity_vector=Vector3(0, -0.99357, 0.1132)