guts/.claude/launch.json
jing 4ccf5edcc0 [lane F] Round 1 integration + ROUND2 instructions: the game is a game
Wired B's player/combat + event pump, D's assets, C's level pick into boot.
Fixed qa ESM gate (node --check no-op, found by B) + added spline selfcheck.
TECH: world contract FROZEN v1.1, bus events ratified, colorspace + crest-speed
laws (CREST_FACTOR 1.6 — B proved surfing lost to throttle at 1.0). Stub complies.
Verified integrated build via 60s stepped sim: 9 draws, 0 errors, 0 asset misses;
one known gap (fiction-id spawn resolve) confirmed and assigned as B's top item.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 14:39:02 +10:00

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JSON

{
"version": "0.0.1",
"configurations": [
{
"name": "guts",
"runtimeExecutable": "python3",
"runtimeArgs": ["-m", "http.server", "8140", "--directory", "web"],
"port": 8140
},
{
"name": "guts-f",
"runtimeExecutable": "python3",
"runtimeArgs": ["-m", "http.server", "8141", "--directory", "web"],
"port": 8141
}
]
}