guts/docs/shots/laneA
jing f0982e70c3 [lane A] Round 2 WIP (session cut off): crest-speed law, taper blending, schema-v2 wave, TBN walls
Landed before the cut: crestSpeed(s) + CREST_FACTOR 1.6 (ruling #1) with selfcheck
asserts; radius blend widened +/-12 -> +/-25 (C's #4 dependency) + no-cliff selfcheck;
per-segment wave.amp override as per-vertex aWaveA (ruling #8); colorspace law in the
wall shader (ruling #2); TBN normal maps + matcap + dual detail layers (D's perturb(),
trap documented in-shader); sample(s, out) v1.2; slug map shrunk to the two real
mismatches. Evidence: docs/shots/laneA/round2_L2_*.png.

Cut off before: NOTES/progress, stomach-arena shape read for C (task #7).
Committed by F to protect the shared tree; spline + qa selfchecks GREEN at commit time.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 16:26:01 +10:00
..
round1_L2_curve.png [lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas 2026-07-16 08:59:19 +10:00
round1_L2_procedural_fallback.png [lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas 2026-07-16 08:59:19 +10:00
round1_L2_textured.png [lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas 2026-07-16 08:59:19 +10:00
round1_L2_wave_crest.png [lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas 2026-07-16 08:59:19 +10:00
round1_L3_arena_acid_sea.png [lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas 2026-07-16 08:59:19 +10:00
round1_real_game_boot.png [lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas 2026-07-16 08:59:19 +10:00
round2_L2_hiatus.png [lane A] Round 2 WIP (session cut off): crest-speed law, taper blending, schema-v2 wave, TBN walls 2026-07-16 16:26:01 +10:00
round2_L2_tbn_wall.png [lane A] Round 2 WIP (session cut off): crest-speed law, taper blending, schema-v2 wave, TBN walls 2026-07-16 16:26:01 +10:00