A teal BIOME STANDING bar joins coat/hull in the HUD (matches the thin-cyan line-work; scale-
only per the 60fps law). Hidden until the first `standing` event, so a flora-less level never
shows a bar you can't fill. Brightens near full to telegraph an incoming phage ally.
combat/index.js: rescaled standing to a clean 0..100 (tend +5, harm -35) — a FULL bar buds an
ally and drops to a 50 recharge floor, so the meter reads as "charge it to summon help." First-
pass numbers; tune to taste.
Verified in-engine: tending flora reveals the bar and fills it proportionally (0.20 -> 0.45),
teal, below coat/hull.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>