..
review_player_view.png
[lane A] Adopt an orphaned evidence shot: the player view, flying into black
2026-07-17 23:02:22 +10:00
round1_L2_curve.png
[lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas
2026-07-16 08:59:19 +10:00
round1_L2_procedural_fallback.png
[lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas
2026-07-16 08:59:19 +10:00
round1_L2_textured.png
[lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas
2026-07-16 08:59:19 +10:00
round1_L2_wave_crest.png
[lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas
2026-07-16 08:59:19 +10:00
round1_L3_arena_acid_sea.png
[lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas
2026-07-16 08:59:19 +10:00
round1_real_game_boot.png
[lane A] Round 1: the canal v0 — spline, streaming tube, scanner wall, arenas
2026-07-16 08:59:19 +10:00
round2_acid_sea_shallows.png
[lane A] The swept room + the acid sea, built — and it corrected me four times
2026-07-16 18:04:16 +10:00
round2_arena_interior_retuned.png
[lane A] Round 2 close-out: colorspace re-eyeball, stomach shape read, ruling #5
2026-07-16 17:14:30 +10:00
round2_L2_hiatus_retuned.png
[lane A] The swept room + the acid sea, built — and it corrected me four times
2026-07-16 18:04:16 +10:00
round2_L2_hiatus.png
[lane A] Round 2 WIP (session cut off): crest-speed law, taper blending, schema-v2 wave, TBN walls
2026-07-16 16:26:01 +10:00
round2_L2_tbn_wall.png
[lane A] Round 2 WIP (session cut off): crest-speed law, taper blending, schema-v2 wave, TBN walls
2026-07-16 16:26:01 +10:00
round2_molecule_materials.png
[lane A] MODELBEAST dresses the molecules: 5 matcaps, and the canal picks space-filling
2026-07-16 21:31:24 +10:00
round2_molecule_pickups.png
[lane A] Molecules as pickups: real gut chemistry, procedural, 1 draw each
2026-07-16 19:52:33 +10:00
round2_molecules_in_canal.png
[lane A] Molecules as pickups: real gut chemistry, procedural, 1 draw each
2026-07-16 19:52:33 +10:00
round2_molecules_truescale.png
[lane A] Molecules as pickups: real gut chemistry, procedural, 1 draw each
2026-07-16 19:52:33 +10:00
round2_oral_prompt_evolution.png
[lane A] Complete the biome texture set (oral + colon) + a provenance gate
2026-07-16 17:44:58 +10:00
round2_provenance_probe.png
[lane A] Complete the biome texture set (oral + colon) + a provenance gate
2026-07-16 17:44:58 +10:00
round2_stomach_arena_sketch.svg
[lane A] Round 2 close-out: colorspace re-eyeball, stomach shape read, ruling #5
2026-07-16 17:14:30 +10:00
round2_swept_acid_sea.png
[lane A] The swept room + the acid sea, built — and it corrected me four times
2026-07-16 18:04:16 +10:00
round2_tint_appendix.png
[lane A] Complete the biome texture set (oral + colon) + a provenance gate
2026-07-16 17:44:58 +10:00
round2_tint_esophagus.png
[lane A] Round 2 close-out: colorspace re-eyeball, stomach shape read, ruling #5
2026-07-16 17:14:30 +10:00
round2_tint_large_intestine.png
[lane A] Complete the biome texture set (oral + colon) + a provenance gate
2026-07-16 17:44:58 +10:00
round2_tint_oral.png
[lane A] Complete the biome texture set (oral + colon) + a provenance gate
2026-07-16 17:44:58 +10:00
round2_tint_small_intestine.png
[lane A] Complete the biome texture set (oral + colon) + a provenance gate
2026-07-16 17:44:58 +10:00
round2_tint_stomach.png
[lane A] Round 2 close-out: colorspace re-eyeball, stomach shape read, ruling #5
2026-07-16 17:14:30 +10:00