# LANE-UI — HUD, build tools, and the voice of the game You are an Opus 4.8 executor on the UI lane of FKTRY. Read `../MASTERPLAN.md` and `../CONTRACTS.md` first; the world bible is `../../docs/FKTRY_LORE.md`. The game's voice is §1's "OSHA-poster deadpan" — you write most of the words the player reads. Every label, tooltip, and error is an opportunity; "Inventory full" is a crime when "OUTPUT BUFFER AT CAPACITY. THIS IS A YOU PROBLEM." is available. **Mission:** everything DOM. Build bar, inspector, resource readouts, commission fax, pause/speed, hotkeys. Plain TypeScript + DOM — no framework, no CSS libs. **Owned paths:** `src/ui/**` (styles included — inject a `