From 88bcfada88d8975a93d6e619dbb846f2c4aaea51 Mon Sep 17 00:00:00 2001 From: type-two Date: Wed, 29 Jul 2026 12:50:36 +1000 Subject: [PATCH] [orchestrator] v9.2: CorrectionUnit.remaining (UI countdown chips get truth) Co-Authored-By: Claude Fable 5 --- fktry/src/contracts.ts | 3 +++ 1 file changed, 3 insertions(+) diff --git a/fktry/src/contracts.ts b/fktry/src/contracts.ts index f8309e3..3602c0e 100644 --- a/fktry/src/contracts.ts +++ b/fktry/src/contracts.ts @@ -176,6 +176,9 @@ export interface CorrectionUnit { progress: number; // 0..1 of current phase target?: number; // warden: audited entity; gunship: the PARITY ANCHOR rect?: { x: number; y: number; w: number; h: number }; // gunship sector / auditor stasis + remaining?: number; // v9.2 (UI request): ticks left in the current phase, + // so countdown chips are exact from frame one and + // survive save/load instead of deriving from progress } export interface RelicState {