foitin/characters/vesper/moves/knockdown/data.json
m3ultra da1cceadc2 Two real fighters: KACHUJIN and VESPER, 11 moves each from Mixamo combat clips
- per-frame hips-centred rendering + root-motion export (the BKB .geo
  approach modernised): traveling clips stay pivot-stable, movement data
  goes to root_motion_frames in data.json
- engine: frame-indexed root motion, pushbox widened for real sprites
- clip set: ginga idle, walks, jump, block, punching/boxing/martelo
  normals, chapa-giratoria QCF special, hit react, knockdown
- verified in-game: demo jab connects, damage applied, mirroring correct

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 19:50:56 +10:00

77 lines
865 B
JSON

{
"name": "knockdown",
"total": 60,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-70,
-70,
150,
70
]
]
},
"hitboxes": {},
"root_motion_frames": [
0.0,
-4.39,
-4.23,
-1.11,
-2.31,
-2.24,
-0.13,
0.33,
0.27,
0.38,
0.14,
0.25,
-0.17,
-1.13,
-1.75,
-2.47,
-2.89,
-2.99,
-2.75,
-2.64,
-2.53,
-1.56,
-4.56,
-6.85,
-3.74,
-4.15,
-1.85,
0.96,
1.94,
2.06,
0.92,
1.04,
1.36,
0.55,
-0.44,
-1.33,
-1.69,
-1.85,
-1.4,
-0.41,
0.21,
0.29,
0.25,
0.2,
0.1,
-0.01,
-0.03,
-0.05,
-0.05,
-0.05
]
}