foitin/characters/kachujin/moves/knockdown/data.json
m3ultra da1cceadc2 Two real fighters: KACHUJIN and VESPER, 11 moves each from Mixamo combat clips
- per-frame hips-centred rendering + root-motion export (the BKB .geo
  approach modernised): traveling clips stay pivot-stable, movement data
  goes to root_motion_frames in data.json
- engine: frame-indexed root motion, pushbox widened for real sprites
- clip set: ginga idle, walks, jump, block, punching/boxing/martelo
  normals, chapa-giratoria QCF special, hit react, knockdown
- verified in-game: demo jab connects, damage applied, mirroring correct

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 19:50:56 +10:00

77 lines
867 B
JSON

{
"name": "knockdown",
"total": 60,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-70,
-70,
150,
70
]
]
},
"hitboxes": {},
"root_motion_frames": [
0.0,
-3.69,
-3.55,
-0.93,
-1.94,
-1.88,
-0.11,
0.28,
0.22,
0.32,
0.12,
0.21,
-0.14,
-0.95,
-1.47,
-2.08,
-2.43,
-2.51,
-2.31,
-2.21,
-2.12,
-1.31,
-3.83,
-5.76,
-3.14,
-3.49,
-1.55,
0.8,
1.63,
1.73,
0.77,
0.87,
1.14,
0.47,
-0.37,
-1.12,
-1.42,
-1.56,
-1.18,
-0.34,
0.18,
0.25,
0.21,
0.17,
0.09,
-0.01,
-0.03,
-0.04,
-0.04,
-0.04
]
}