..
cfg.gd
Two real fighters: KACHUJIN and VESPER, 11 moves each from Mixamo combat clips
2026-07-28 19:50:56 +10:00
cfg.gd.uid
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
character_data.gd
hp_bands wardrobe mode: states as mini health bars + segmented HUD
2026-08-16 15:11:36 +10:00
character_data.gd.uid
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
fighter.gd
hp_bands wardrobe mode: states as mini health bars + segmented HUD
2026-08-16 15:11:36 +10:00
fighter.gd.uid
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
game_state.gd
Character select screen + fatality-style finisher system
2026-07-28 23:27:51 +10:00
game_state.gd.uid
Character select screen + fatality-style finisher system
2026-07-28 23:27:51 +10:00
input_buffer.gd
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
input_buffer.gd.uid
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
match_engine.gd
hp_bands wardrobe mode: states as mini health bars + segmented HUD
2026-08-16 15:11:36 +10:00
match_engine.gd.uid
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
move_data.gd
Title screen, FOITIN editor, pck-safe loaders, export presets
2026-07-29 15:02:37 +10:00
move_data.gd.uid
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
2026-07-28 18:45:44 +10:00
settings.gd
Settings page, pause menu, menu navigation; fix packed-app portraits
2026-07-29 21:31:16 +10:00
settings.gd.uid
Settings page, pause menu, menu navigation; fix packed-app portraits
2026-07-29 21:31:16 +10:00