Each wardrobe state owns an equal hp band; emptying a band breaks the fighter into the next look (white flash). HUD draws one colored segment per band. --demo=bands + --shot-ticks for multi-shot verification. Vesper (geared/base/torn) switched to hp_bands as the pilot. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
43 lines
607 B
JSON
43 lines
607 B
JSON
{
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"id": "vesper",
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"name": "VESPER",
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"health": 950,
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"walk_speed": 3.7,
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"back_speed": 2.9,
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"jump_velocity": -14.0,
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"color": "#b48fd0",
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"sprite_scale": 1.25,
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"wardrobe": {
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"states": [
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"geared",
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"base",
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"torn"
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],
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"hp_bands": true
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},
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"normals": {
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"P": "jab",
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"6P": "straight",
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"K": "kick"
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},
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"command_moves": [
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{
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"motion": [
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2,
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3,
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6
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],
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"button": "P",
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"move": "special"
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}
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],
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"finisher": {
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"motion": [
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2,
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3,
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6
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],
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"button": "K",
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"move": "finisher"
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}
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} |