foitin/characters/vesper/manifest.json
m3ultra 54a54f2467 Torn-clothing wardrobe mechanic (Phase A)
- engine: wardrobe states per character (manifest wardrobe.states),
  frames@<state> variant frame-sets per move with base fallback,
  tears:true moves advance state, hp threshold forces final state
- pipeline: --torn punches jagged alpha holes into clothing textures
  (alpha-clip materials) and renders @torn variants; pack maps them
- both fighters: full torn frame-sets for all 12 moves
- special gets designed forward lunge (clip travel was backward)
- verified: demo QCF+P connects, knockdown shows torn frames

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 21:09:06 +10:00

33 lines
484 B
JSON

{
"id": "vesper",
"name": "VESPER",
"health": 950,
"walk_speed": 3.7,
"back_speed": 2.9,
"jump_velocity": -14.0,
"color": "#b48fd0",
"sprite_scale": 1.25,
"wardrobe": {
"states": [
"base",
"torn"
],
"tear_below_hp": 0.35
},
"normals": {
"P": "jab",
"6P": "straight",
"K": "kick"
},
"command_moves": [
{
"motion": [
2,
3,
6
],
"button": "P",
"move": "special"
}
]
}