foitin/tools/tune_fighters.py
m3ultra ab087659f0 MIRPAMO wave: SIREN + DAPHNE (fighters 17-18), roster grid 3rd size tier
- batch_roster kit_glb mode: pre-retargeted MIRPAMO kits render via
  --self-anim; unmapped actions dropped
- both nude bases fully playable: 16 moves, auto finisher timing,
  base-only wardrobe until WARDROBEGOD garments arrive
- select grid scales to 18+ (9 per row tier)

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 14:44:28 +10:00

167 lines
8.3 KiB
Python

#!/usr/bin/env python3
"""Apply hand-tuned frame data + manifests to the real fighters.
Run after pack_character.py. Timing values are modern fighting-game pacing
(60Hz ticks — see STUDY.md §2), NOT the source clip lengths: `total` compresses
or stretches the sprite sequence to gameplay speed. Values are per-move design
data — tweak freely and re-run.
"""
import json
import sys
from pathlib import Path
REPO = Path(__file__).resolve().parent.parent
# move -> data.json overrides. Boxes in 512-canvas local px (origin ground-centre).
# root_motion_frames=[] strips clip travel where gameplay owns movement
# (walking speed comes from input, not animation).
TUNE = {
"idle": dict(total=96, loop=True, root_motion_frames=[]),
"walk_f": dict(total=48, loop=True, root_motion_frames=[]),
"walk_b": dict(total=56, loop=True, root_motion_frames=[]),
"jump": dict(total=48, root_motion_frames=[]),
"crouch": dict(total=20, root_motion_frames=[]),
"win": dict(total=100, root_motion_frames=[]),
"lose": dict(total=110, root_motion_frames=[]),
"dizzy": dict(total=90, loop=True, root_motion_frames=[]),
"death": dict(total=150, root_motion_frames=[]),
"getup": dict(total=30, root_motion_frames=[]),
"block": dict(total=24, root_motion_frames=[]),
"hit": dict(total=24, root_motion_frames=[]),
"knockdown": dict(total=60, hurtboxes={"default": [[-70, -70, 150, 70]]}),
"jab": dict(total=26, startup=5, active=[6, 9], damage=30, hitstun=14,
blockstun=8, pushback=8,
hitboxes={"6-9": [[40, -300, 85, 40]]}),
"straight": dict(total=34, startup=9, active=[10, 14], damage=55, hitstun=18,
blockstun=11, pushback=12,
hitboxes={"10-14": [[45, -305, 100, 45]]}),
"kick": dict(total=40, startup=12, active=[13, 18], damage=70, hitstun=22,
blockstun=13, pushback=14,
hitboxes={"13-18": [[40, -320, 120, 60]]}),
# designed lunge (per-tick root_motion beats clip-derived frames data —
# the chapa/hurricane clips travel the wrong way for gameplay)
"special": dict(total=52, startup=15, active=[16, 24], damage=95, hitstun=26,
blockstun=16, pushback=18, knockdown=True, tears=True,
root_motion=[0, 0, 0, 0, 2, 5, 8, 11, 13, 14, 14, 13, 12, 11,
10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1],
hitboxes={"16-24": [[35, -330, 115, 80]]}),
}
# default finisher timing for new fighters — refine per character after seeing
DEFAULT_FINISHER = dict(total=220, startup=78, active=[82, 96], damage=0,
finisher=True, hitstun=0, blockstun=0, pushback=0,
hitboxes={"82-96": [[0, -320, 170, 300]]})
# per-character move overrides merged after the global TUNE
CHAR_TUNE = {
"kachujin": {
"finisher": dict(total=240, startup=90, active=[95, 108], damage=0,
finisher=True, hitstun=0, blockstun=0, pushback=0,
hitboxes={"95-108": [[0, -320, 170, 300]]}),
},
"vesper": {
"finisher": dict(total=210, startup=75, active=[80, 94], damage=0,
finisher=True, hitstun=0, blockstun=0, pushback=0,
hitboxes={"80-94": [[0, -320, 170, 300]]}),
},
"raver": {"finisher": DEFAULT_FINISHER},
"chef": {"finisher": DEFAULT_FINISHER},
"exec": {"finisher": DEFAULT_FINISHER},
"jinx": {"finisher": DEFAULT_FINISHER},
"elva": {"finisher": DEFAULT_FINISHER},
"umbra": {"finisher": DEFAULT_FINISHER},
"decks": {"finisher": DEFAULT_FINISHER},
"birdie": {"finisher": DEFAULT_FINISHER},
"widow": {"finisher": DEFAULT_FINISHER},
"violet": {"finisher": DEFAULT_FINISHER},
"nappo": {"finisher": DEFAULT_FINISHER},
"dread": {"finisher": DEFAULT_FINISHER},
"jima": {"finisher": DEFAULT_FINISHER},
"roca": {"finisher": DEFAULT_FINISHER},
"siren": {"finisher": DEFAULT_FINISHER},
"daphne": {"finisher": DEFAULT_FINISHER},
}
def _roster_manifest(cid, name, health, walk, back, jump, color, states=None):
return {
"id": cid, "name": name, "health": health,
"walk_speed": walk, "back_speed": back, "jump_velocity": jump,
"color": color, "sprite_scale": 1.25,
"wardrobe": {"states": states or ["base", "torn"], "tear_below_hp": 0.35},
"normals": {"P": "jab", "6P": "straight", "K": "kick"},
"command_moves": [{"motion": [2, 3, 6], "button": "P", "move": "special"}],
"finisher": {"motion": [2, 3, 6], "button": "K", "move": "finisher"},
}
MANIFESTS = {
"kachujin": {
"id": "kachujin", "name": "KACHUJIN", "health": 1000,
"walk_speed": 3.4, "back_speed": 2.7, "jump_velocity": -13.5,
"color": "#c03a2e", "sprite_scale": 1.25,
"wardrobe": {"states": ["base", "torn"], "tear_below_hp": 0.35},
"normals": {"P": "jab", "6P": "straight", "K": "kick"},
"command_moves": [{"motion": [2, 3, 6], "button": "P", "move": "special"}],
"finisher": {"motion": [2, 3, 6], "button": "K", "move": "finisher"},
},
"vesper": {
"id": "vesper", "name": "VESPER", "health": 950,
"walk_speed": 3.7, "back_speed": 2.9, "jump_velocity": -14.0,
"color": "#b48fd0", "sprite_scale": 1.25,
"wardrobe": {"states": ["geared", "base", "torn"], "tear_below_hp": 0.35},
"normals": {"P": "jab", "6P": "straight", "K": "kick"},
"command_moves": [{"motion": [2, 3, 6], "button": "P", "move": "special"}],
"finisher": {"motion": [2, 3, 6], "button": "K", "move": "finisher"},
},
"raver": _roster_manifest("raver", "RAVER", 900, 3.9, 3.0, -14.0, "#3ec0e8"),
"chef": _roster_manifest("chef", "CHEF", 1100, 3.0, 2.4, -13.0, "#e8e0d0"),
"exec": _roster_manifest("exec", "EXEC", 950, 3.5, 2.8, -13.5, "#2e4a8a"),
"jinx": _roster_manifest("jinx", "JINX", 1000, 3.6, 2.8, -13.5, "#e05070"),
"elva": _roster_manifest("elva", "ELVA", 900, 3.8, 3.1, -14.5, "#58c060"),
"umbra": _roster_manifest("umbra", "UMBRA", 1200, 3.1, 2.5, -13.0, "#503a70"),
"decks": _roster_manifest("decks", "DECKS", 950, 3.7, 2.9, -14.0, "#8a4ae8"),
"birdie": _roster_manifest("birdie", "BIRDIE", 900, 3.8, 3.0, -14.0, "#e878b0"),
"widow": _roster_manifest("widow", "WIDOW", 1000, 3.3, 2.7, -13.2, "#383844"),
"violet": _roster_manifest("violet", "VIOLET", 950, 3.5, 2.8, -13.5, "#7a5ae0"),
"nappo": _roster_manifest("nappo", "NAPPO", 1000, 3.4, 2.7, -13.5, "#38b8a8"),
"dread": _roster_manifest("dread", "DREAD", 900, 3.9, 3.1, -14.2, "#d8a838"),
"jima": _roster_manifest("jima", "JIMA", 1050, 3.2, 2.6, -13.0, "#d8d8d8"),
"roca": _roster_manifest("roca", "ROCA", 1050, 3.3, 2.6, -13.0, "#b87848"),
# MIRPAMO nude bases: base-only until WARDROBEGOD garments land
"siren": _roster_manifest("siren", "SIREN", 950, 3.6, 2.9, -13.8, "#e05aa0", ["base"]),
"daphne": _roster_manifest("daphne", "DAPHNE", 950, 3.5, 2.8, -13.5, "#d04868", ["base"]),
}
def main() -> None:
chars = sys.argv[1:] or list(MANIFESTS)
# measured impact windows (tools/tune_finishers.py) beat DEFAULT_FINISHER
timings_path = REPO / "tools/finisher_timings.json"
timings = json.loads(timings_path.read_text()) if timings_path.exists() else {}
for cid in chars:
root = REPO / "characters" / cid
if not root.exists():
print(f"skip {cid}: not packed yet")
continue
merged = dict(TUNE)
merged.update(CHAR_TUNE.get(cid, {}))
if cid in timings:
merged["finisher"] = timings[cid]
for move, overrides in merged.items():
data_path = root / "moves" / move / "data.json"
if not data_path.exists():
continue
data = json.loads(data_path.read_text())
hurt = data.get("hurtboxes") # keep autohitbox output unless overridden
data.update(overrides)
if "hurtboxes" not in overrides and hurt:
data["hurtboxes"] = hurt
data_path.write_text(json.dumps(data, indent=2))
if cid in MANIFESTS:
(root / "manifest.json").write_text(json.dumps(MANIFESTS[cid], indent=2))
print(f"tuned {cid}")
if __name__ == "__main__":
main()