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cfg.gd
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Two real fighters: KACHUJIN and VESPER, 11 moves each from Mixamo combat clips
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2026-07-28 19:50:56 +10:00 |
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cfg.gd.uid
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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character_data.gd
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Title screen, FOITIN editor, pck-safe loaders, export presets
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2026-07-29 15:02:37 +10:00 |
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character_data.gd.uid
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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fighter.gd
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Character select screen + fatality-style finisher system
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2026-07-28 23:27:51 +10:00 |
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fighter.gd.uid
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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game_state.gd
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Character select screen + fatality-style finisher system
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2026-07-28 23:27:51 +10:00 |
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game_state.gd.uid
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Character select screen + fatality-style finisher system
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2026-07-28 23:27:51 +10:00 |
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input_buffer.gd
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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input_buffer.gd.uid
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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match_engine.gd
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Settings page, pause menu, menu navigation; fix packed-app portraits
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2026-07-29 21:31:16 +10:00 |
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match_engine.gd.uid
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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move_data.gd
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Title screen, FOITIN editor, pck-safe loaders, export presets
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2026-07-29 15:02:37 +10:00 |
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move_data.gd.uid
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Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
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2026-07-28 18:45:44 +10:00 |
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settings.gd
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Settings page, pause menu, menu navigation; fix packed-app portraits
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2026-07-29 21:31:16 +10:00 |
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settings.gd.uid
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Settings page, pause menu, menu navigation; fix packed-app portraits
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2026-07-29 21:31:16 +10:00 |