- Title: PLAY / EDITOR entry - Editor (in-app): edit fighter name/stats/colour -> user://overrides, import character folders -> user://characters, add stage backgrounds -> user://stages, open content folder - loaders work in editor, exported .pck, and user:// drop-ins (ResourceLoader remap-stripping + byte-buffer fallbacks) - stage backgrounds render behind fights when present - export_presets: mac (universal, ad-hoc sign), win x86_64, linux x86_64 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
41 lines
957 B
Plaintext
41 lines
957 B
Plaintext
[remap]
|
|
|
|
importer="texture"
|
|
type="CompressedTexture2D"
|
|
uid="uid://m8412g7vo2sh"
|
|
path="res://.godot/imported/0005.png-8b660b673d6df9b7495abc8b547ab0c9.ctex"
|
|
metadata={
|
|
"vram_texture": false
|
|
}
|
|
|
|
[deps]
|
|
|
|
source_file="res://characters/dread/moves/crouch/frames@torn/0005.png"
|
|
dest_files=["res://.godot/imported/0005.png-8b660b673d6df9b7495abc8b547ab0c9.ctex"]
|
|
|
|
[params]
|
|
|
|
compress/mode=0
|
|
compress/high_quality=false
|
|
compress/lossy_quality=0.7
|
|
compress/uastc_level=0
|
|
compress/rdo_quality_loss=0.0
|
|
compress/hdr_compression=1
|
|
compress/normal_map=0
|
|
compress/channel_pack=0
|
|
mipmaps/generate=false
|
|
mipmaps/limit=-1
|
|
roughness/mode=0
|
|
roughness/src_normal=""
|
|
process/channel_remap/red=0
|
|
process/channel_remap/green=1
|
|
process/channel_remap/blue=2
|
|
process/channel_remap/alpha=3
|
|
process/fix_alpha_border=true
|
|
process/premult_alpha=false
|
|
process/normal_map_invert_y=false
|
|
process/hdr_as_srgb=false
|
|
process/hdr_clamp_exposure=false
|
|
process/size_limit=0
|
|
detect_3d/compress_to=1
|