#!/usr/bin/env python3 """Apply hand-tuned frame data + manifests to the real fighters. Run after pack_character.py. Timing values are modern fighting-game pacing (60Hz ticks — see STUDY.md §2), NOT the source clip lengths: `total` compresses or stretches the sprite sequence to gameplay speed. Values are per-move design data — tweak freely and re-run. """ import json import sys from pathlib import Path REPO = Path(__file__).resolve().parent.parent # move -> data.json overrides. Boxes in 512-canvas local px (origin ground-centre). # root_motion_frames=[] strips clip travel where gameplay owns movement # (walking speed comes from input, not animation). TUNE = { "idle": dict(total=96, loop=True, root_motion_frames=[]), "walk_f": dict(total=48, loop=True, root_motion_frames=[]), "walk_b": dict(total=56, loop=True, root_motion_frames=[]), "jump": dict(total=48, root_motion_frames=[]), "crouch": dict(total=20, root_motion_frames=[]), "win": dict(total=100, root_motion_frames=[]), "lose": dict(total=110, root_motion_frames=[]), "dizzy": dict(total=90, loop=True, root_motion_frames=[]), "death": dict(total=150, root_motion_frames=[]), "getup": dict(total=30, root_motion_frames=[]), "block": dict(total=24, root_motion_frames=[]), "hit": dict(total=24, root_motion_frames=[]), "knockdown": dict(total=60, hurtboxes={"default": [[-70, -70, 150, 70]]}), "jab": dict(total=26, startup=5, active=[6, 9], damage=30, hitstun=14, blockstun=8, pushback=8, hitboxes={"6-9": [[40, -300, 85, 40]]}), "straight": dict(total=34, startup=9, active=[10, 14], damage=55, hitstun=18, blockstun=11, pushback=12, hitboxes={"10-14": [[45, -305, 100, 45]]}), "kick": dict(total=40, startup=12, active=[13, 18], damage=70, hitstun=22, blockstun=13, pushback=14, hitboxes={"13-18": [[40, -320, 120, 60]]}), # designed lunge (per-tick root_motion beats clip-derived frames data — # the chapa/hurricane clips travel the wrong way for gameplay) "special": dict(total=52, startup=15, active=[16, 24], damage=95, hitstun=26, blockstun=16, pushback=18, knockdown=True, tears=True, root_motion=[0, 0, 0, 0, 2, 5, 8, 11, 13, 14, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1], hitboxes={"16-24": [[35, -330, 115, 80]]}), } # default finisher timing for new fighters — refine per character after seeing DEFAULT_FINISHER = dict(total=220, startup=78, active=[82, 96], damage=0, finisher=True, hitstun=0, blockstun=0, pushback=0, hitboxes={"82-96": [[0, -320, 170, 300]]}) # per-character move overrides merged after the global TUNE CHAR_TUNE = { "kachujin": { "finisher": dict(total=240, startup=90, active=[95, 108], damage=0, finisher=True, hitstun=0, blockstun=0, pushback=0, hitboxes={"95-108": [[0, -320, 170, 300]]}), }, "vesper": { "finisher": dict(total=210, startup=75, active=[80, 94], damage=0, finisher=True, hitstun=0, blockstun=0, pushback=0, hitboxes={"80-94": [[0, -320, 170, 300]]}), }, "raver": {"finisher": DEFAULT_FINISHER}, "chef": {"finisher": DEFAULT_FINISHER}, "exec": {"finisher": DEFAULT_FINISHER}, "jinx": {"finisher": DEFAULT_FINISHER}, "elva": {"finisher": DEFAULT_FINISHER}, "umbra": {"finisher": DEFAULT_FINISHER}, "decks": {"finisher": DEFAULT_FINISHER}, "birdie": {"finisher": DEFAULT_FINISHER}, "widow": {"finisher": DEFAULT_FINISHER}, "violet": {"finisher": DEFAULT_FINISHER}, "nappo": {"finisher": DEFAULT_FINISHER}, "dread": {"finisher": DEFAULT_FINISHER}, "jima": {"finisher": DEFAULT_FINISHER}, "roca": {"finisher": DEFAULT_FINISHER}, } def _roster_manifest(cid, name, health, walk, back, jump, color): return { "id": cid, "name": name, "health": health, "walk_speed": walk, "back_speed": back, "jump_velocity": jump, "color": color, "sprite_scale": 1.25, "wardrobe": {"states": ["base", "torn"], "tear_below_hp": 0.35}, "normals": {"P": "jab", "6P": "straight", "K": "kick"}, "command_moves": [{"motion": [2, 3, 6], "button": "P", "move": "special"}], "finisher": {"motion": [2, 3, 6], "button": "K", "move": "finisher"}, } MANIFESTS = { "kachujin": { "id": "kachujin", "name": "KACHUJIN", "health": 1000, "walk_speed": 3.4, "back_speed": 2.7, "jump_velocity": -13.5, "color": "#c03a2e", "sprite_scale": 1.25, "wardrobe": {"states": ["base", "torn"], "tear_below_hp": 0.35}, "normals": {"P": "jab", "6P": "straight", "K": "kick"}, "command_moves": [{"motion": [2, 3, 6], "button": "P", "move": "special"}], "finisher": {"motion": [2, 3, 6], "button": "K", "move": "finisher"}, }, "vesper": { "id": "vesper", "name": "VESPER", "health": 950, "walk_speed": 3.7, "back_speed": 2.9, "jump_velocity": -14.0, "color": "#b48fd0", "sprite_scale": 1.25, "wardrobe": {"states": ["geared", "base", "torn"], "tear_below_hp": 0.35}, "normals": {"P": "jab", "6P": "straight", "K": "kick"}, "command_moves": [{"motion": [2, 3, 6], "button": "P", "move": "special"}], "finisher": {"motion": [2, 3, 6], "button": "K", "move": "finisher"}, }, "raver": _roster_manifest("raver", "RAVER", 900, 3.9, 3.0, -14.0, "#3ec0e8"), "chef": _roster_manifest("chef", "CHEF", 1100, 3.0, 2.4, -13.0, "#e8e0d0"), "exec": _roster_manifest("exec", "EXEC", 950, 3.5, 2.8, -13.5, "#2e4a8a"), "jinx": _roster_manifest("jinx", "JINX", 1000, 3.6, 2.8, -13.5, "#e05070"), "elva": _roster_manifest("elva", "ELVA", 900, 3.8, 3.1, -14.5, "#58c060"), "umbra": _roster_manifest("umbra", "UMBRA", 1200, 3.1, 2.5, -13.0, "#503a70"), "decks": _roster_manifest("decks", "DECKS", 950, 3.7, 2.9, -14.0, "#8a4ae8"), "birdie": _roster_manifest("birdie", "BIRDIE", 900, 3.8, 3.0, -14.0, "#e878b0"), "widow": _roster_manifest("widow", "WIDOW", 1000, 3.3, 2.7, -13.2, "#383844"), "violet": _roster_manifest("violet", "VIOLET", 950, 3.5, 2.8, -13.5, "#7a5ae0"), "nappo": _roster_manifest("nappo", "NAPPO", 1000, 3.4, 2.7, -13.5, "#38b8a8"), "dread": _roster_manifest("dread", "DREAD", 900, 3.9, 3.1, -14.2, "#d8a838"), "jima": _roster_manifest("jima", "JIMA", 1050, 3.2, 2.6, -13.0, "#d8d8d8"), "roca": _roster_manifest("roca", "ROCA", 1050, 3.3, 2.6, -13.0, "#b87848"), } def main() -> None: chars = sys.argv[1:] or list(MANIFESTS) # measured impact windows (tools/tune_finishers.py) beat DEFAULT_FINISHER timings_path = REPO / "tools/finisher_timings.json" timings = json.loads(timings_path.read_text()) if timings_path.exists() else {} for cid in chars: root = REPO / "characters" / cid if not root.exists(): print(f"skip {cid}: not packed yet") continue merged = dict(TUNE) merged.update(CHAR_TUNE.get(cid, {})) if cid in timings: merged["finisher"] = timings[cid] for move, overrides in merged.items(): data_path = root / "moves" / move / "data.json" if not data_path.exists(): continue data = json.loads(data_path.read_text()) hurt = data.get("hurtboxes") # keep autohitbox output unless overridden data.update(overrides) if "hurtboxes" not in overrides and hurt: data["hurtboxes"] = hurt data_path.write_text(json.dumps(data, indent=2)) if cid in MANIFESTS: (root / "manifest.json").write_text(json.dumps(MANIFESTS[cid], indent=2)) print(f"tuned {cid}") if __name__ == "__main__": main()