festifun/frontend/src/anchorPanel.js
type-two 13b7424c83 M13: anchor manager & friend tags (lane F)
Collapsible #anchor-panel (toggle  #btn-anchors): every anchor gets a color
dot (recolor via inline color input), label (rename via prompt), one-click
jump-to (scene3d.focusOn), and delete — PATCH/DELETE /api/anchors/{id}, then
state.anchors update + emit("anchors-changed") so scene3d + overlays refresh.

+ Tag drives the FROZEN M8 annotator without an event (annotate.js is
null-event safe by construction; the backend keeps event-less annotations as
independent anchors): prompt a name -> startAnnotateMode -> user drags a bbox
on any video -> the resolved anchor is PATCHed to the name + a palette color.
Esc / + Tag again cancels. All mutating controls carry .write-ui (capsule
mode keeps the read-only list + jump). CSS injected from the module —
index.html is frozen.

Live-verified: create->rename->recolor->jump->delete roundtrip, labels in 3D
+ both video overlays, reload survival, capsule hiding (plan/status/lane-F.md).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 17:54:11 +10:00

333 lines
12 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Anchor manager & friend tags (spec M13, lane F).
//
// A collapsible panel (pre-wired container #anchor-panel, toggle #btn-anchors) listing every
// anchor in state.anchors: color dot (recolor), label (rename), jump-to (scene3d.focusOn),
// delete. Mutations go through PATCH/DELETE ${state.apiBase}/api/anchors/{id}; after any
// mutation we update state.anchors and emit("anchors-changed") so scene3d + the video
// overlays refresh (main.js wires that event to scene3d.refreshAnchors; overlays read
// state.anchors every frame).
//
// Tag (friend tags): drives the FROZEN M8 annotation flow WITHOUT an event.
// annotate.js was written null-event safe on purpose: startAnnotateMode() only needs the
// registered cells, and _submit POSTs /api/annotations with event_id: null, which the backend
// resolves to an INDEPENDENT anchor ("Annotations with no event stay independent").
// Flow: prompt for the friend's name -> annotator.close() (clears any currentEvent) ->
// annotator.startAnnotateMode() -> the user drags a bbox over the friend on any video ->
// the resolved anchor arrives via emit("anchors-changed", anchor) -> we PATCH the pending
// name + a palette color onto it and stop annotate mode. Esc (or Tag again) cancels.
//
// Capsule mode (contract #5): every MUTATING control carries class="write-ui" so a baked
// bundle hides it; the read-only list + jump-to stay available.
import { state, emit, on } from "./state.js";
import { scene3d } from "./scene3d.js";
import { annotator } from "./annotate.js";
const DEFAULT_COLOR = "#59d499";
// Friendly tag palette (mirrors the scene's per-video accent hues).
const TAG_COLORS = ["#ff5d73", "#4dd0ff", "#c9a2ff", "#ffcf5d", "#7dffb0", "#ff9d5d"];
const CSS = `
#anchor-panel {
position: absolute; top: 3.1rem; left: 0.6rem; width: 244px; z-index: 7;
background: rgba(15,20,32,0.94); border: 1px solid var(--border); border-radius: 9px;
font-size: 0.78rem; box-shadow: 0 8px 26px rgba(0,0,0,0.5); backdrop-filter: blur(5px);
max-height: min(60vh, 420px); display: flex; flex-direction: column;
}
.anch-head {
display: flex; align-items: center; gap: 0.4rem; padding: 0.45rem 0.55rem;
border-bottom: 1px solid var(--border); flex: 0 0 auto;
}
.anch-head strong { flex: 1 1 auto; font-size: 0.8rem; }
.anch-n { color: var(--dim); font-weight: 400; }
.anch-x {
background: none; border: none; color: var(--dim); cursor: pointer;
font-size: 0.85rem; padding: 0 0.2rem;
}
.anch-x:hover { color: var(--text); }
.anch-hint { padding: 0.3rem 0.55rem 0; line-height: 1.35; min-height: 0; flex: 0 0 auto; }
.anch-hint:empty { display: none; }
.anch-list {
padding: 0.4rem 0.45rem 0.5rem; overflow-y: auto; display: flex;
flex-direction: column; gap: 0.12rem; flex: 1 1 auto;
}
.anch-empty { color: var(--dim); padding: 0.1rem 0.15rem 0.2rem; line-height: 1.4; }
.anch-row {
display: flex; align-items: center; gap: 0.4rem; padding: 0.22rem 0.3rem;
border-radius: 6px;
}
.anch-row:hover { background: rgba(255,255,255,0.05); }
.anch-dot {
width: 12px; height: 12px; border-radius: 4px; flex: 0 0 auto; position: relative;
box-shadow: 0 0 0 1px rgba(0,0,0,0.4);
}
.anch-color {
position: absolute; inset: 0; opacity: 0; width: 100%; height: 100%;
cursor: pointer; padding: 0; border: none;
}
.anch-label {
flex: 1 1 auto; white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
cursor: pointer;
}
.anch-label:hover { color: var(--accent); }
.anch-btn {
background: none; border: none; color: var(--dim); cursor: pointer;
font-size: 0.78rem; padding: 0 0.15rem; flex: 0 0 auto; line-height: 1;
}
.anch-btn:hover { color: var(--text); }
.anch-del:hover { color: var(--bad); }
`;
function esc(s) {
return String(s ?? "").replace(
/[&<>"']/g,
(c) => ({ "&": "&amp;", "<": "&lt;", ">": "&gt;", '"': "&quot;", "'": "&#39;" }[c])
);
}
async function patchAnchor(id, body) {
const resp = await fetch(`${state.apiBase}/api/anchors/${id}`, {
method: "PATCH",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!resp.ok) throw new Error(`HTTP ${resp.status}`);
return resp.json();
}
/** Replace (or append) an anchor in state.anchors and notify every consumer. */
function upsertIntoState(anchor) {
const i = state.anchors.findIndex((a) => a.id === anchor.id);
if (i >= 0) state.anchors[i] = anchor;
else state.anchors.push(anchor);
emit("anchors-changed", anchor);
}
export const anchorPanel = {
ready: false,
open: false,
_panel: null,
_btn: null,
_pendingTag: null, // { name, color, knownIds:Set<number> } while a friend tag is in flight
init() {
this._btn = document.getElementById("btn-anchors");
this._panel = document.getElementById("anchor-panel");
if (!this._btn || !this._panel) return; // pre-wired DOM missing — stay hidden, degrade
const style = document.createElement("style");
style.textContent = CSS;
document.head.appendChild(style);
this._panel.innerHTML = `
<div class="anch-head">
<strong>⚓ Anchors <span class="anch-n"></span></strong>
<button class="btn anch-tag write-ui" title="Tag a friend: drag a box over them on any video"> Tag</button>
<button class="anch-x" title="Collapse">✕</button>
</div>
<div class="anch-hint dim"></div>
<div class="anch-list"></div>`;
this._panel.querySelector(".anch-x").addEventListener("click", () => this.toggle(false));
this._panel.querySelector(".anch-tag").addEventListener("click", () => {
if (this._pendingTag) this._cancelTag();
else this._startTag();
});
this._btn.addEventListener("click", () => this.toggle());
// Any anchor mutation anywhere (this panel, annotate.js, a pending friend tag resolving).
on("anchors-changed", (payload) => this._onAnchorsChanged(payload));
// Esc cancels a pending tag (main.js also maps Esc to free-roam; both are fine together).
window.addEventListener("keydown", (e) => {
if (e.code === "Escape" && this._pendingTag) this._cancelTag();
});
this._render();
this._btn.style.display = ""; // unhide: the module is live
this.ready = true;
},
toggle(force) {
if (!this._panel) return;
this.open = force != null ? !!force : !this.open;
this._panel.style.display = this.open ? "" : "none";
this._btn?.classList.toggle("active", this.open);
if (this.open) this._render();
},
// --- friend tag flow ------------------------------------------------------------------
_startTag() {
let name;
try {
name = window.prompt("Friend's name:", "");
} catch {
name = null; // prompt() unavailable (headless) — nothing to do
}
name = (name || "").trim();
if (!name) return;
const color = TAG_COLORS[state.anchors.length % TAG_COLORS.length];
this._pendingTag = { name, color, knownIds: new Set(state.anchors.map((a) => a.id)) };
try {
annotator.close(); // clear any currentEvent so the annotation POSTs event_id: null
annotator.startAnnotateMode();
} catch (err) {
console.warn("[anchorPanel] could not start annotate mode", err);
this._pendingTag = null;
this._hint(`<span class="bad">tag mode failed: ${esc(err.message)}</span>`);
return;
}
this._tagButton(true);
this._hint(`drag a box over <b>${esc(name)}</b> on any video · Esc cancels`);
this.toggle(true);
},
_cancelTag() {
this._pendingTag = null;
try {
annotator.stopAnnotateMode();
} catch {
/* already stopped */
}
this._tagButton(false);
this._hint("");
},
_tagButton(active) {
const b = this._panel?.querySelector(".anch-tag");
if (!b) return;
b.textContent = active ? "✕ Cancel" : " Tag";
b.classList.toggle("active", active);
},
_onAnchorsChanged(payload) {
const tag = this._pendingTag;
if (tag && payload && payload.id != null && !tag.knownIds.has(payload.id)) {
// The bbox the user just drew resolved into a brand-new anchor: name + color it.
this._pendingTag = null;
this._finishTag(tag, payload);
}
this._render();
},
async _finishTag(tag, anchor) {
try {
annotator.stopAnnotateMode();
} catch {
/* fine */
}
this._tagButton(false);
try {
const updated = await patchAnchor(anchor.id, { label: tag.name, color: tag.color });
upsertIntoState(updated);
this._hint(`tagged <b>${esc(tag.name)}</b> — visible in 3D and on every video`);
} catch (err) {
this._hint(`<span class="bad">naming the tag failed: ${esc(err.message)}</span>`);
}
},
// --- list rendering + row actions ------------------------------------------------------
_hint(html) {
const h = this._panel?.querySelector(".anch-hint");
if (h) h.innerHTML = html;
},
_render() {
if (!this._panel) return;
const n = this._panel.querySelector(".anch-n");
if (n) n.textContent = `(${state.anchors.length})`;
const list = this._panel.querySelector(".anch-list");
if (!list) return;
if (state.anchors.length === 0) {
list.innerHTML =
`<div class="anch-empty">no anchors yet — <b> Tag</b> a friend,` +
` or annotate an event on the timeline</div>`;
return;
}
list.innerHTML = state.anchors
.map((a) => {
const color = a.color || DEFAULT_COLOR;
return (
`<div class="anch-row" data-id="${a.id}">` +
`<span class="anch-dot" style="background:${esc(color)}">` +
`<input type="color" class="anch-color write-ui" value="${esc(color)}" title="Recolor"></span>` +
`<span class="anch-label" title="Jump to ${esc(a.label || "anchor")}">${esc(a.label) || "(unnamed)"}</span>` +
`<button class="anch-btn anch-jump" title="Jump to in 3D">◎</button>` +
`<button class="anch-btn anch-rename write-ui" title="Rename">✎</button>` +
`<button class="anch-btn anch-del write-ui" title="Delete">✕</button></div>`
);
})
.join("");
for (const row of list.querySelectorAll(".anch-row")) {
const id = Number(row.dataset.id);
row.querySelector(".anch-jump").addEventListener("click", () => this._jump(id));
row.querySelector(".anch-label").addEventListener("click", () => this._jump(id));
row.querySelector(".anch-rename").addEventListener("click", () => this._rename(id));
row.querySelector(".anch-del").addEventListener("click", () => this._delete(id));
const colorInput = row.querySelector(".anch-color");
// Live-preview the dot while the picker is open; PATCH once on commit.
colorInput.addEventListener("input", () => {
row.querySelector(".anch-dot").style.background = colorInput.value;
});
colorInput.addEventListener("change", () => this._recolor(id, colorInput.value));
}
},
_find(id) {
return state.anchors.find((a) => a.id === id);
},
_jump(id) {
const a = this._find(id);
if (!a) return;
try {
scene3d.focusOn(a.x, a.y, a.z);
} catch (err) {
console.warn("[anchorPanel] focusOn failed", err);
}
},
async _rename(id) {
const a = this._find(id);
if (!a) return;
let name;
try {
name = window.prompt("Rename anchor:", a.label || "");
} catch {
name = null;
}
if (name == null) return; // cancelled
name = name.trim();
if (!name || name === a.label) return;
try {
upsertIntoState(await patchAnchor(id, { label: name }));
} catch (err) {
this._hint(`<span class="bad">rename failed: ${esc(err.message)}</span>`);
}
},
async _recolor(id, color) {
if (!this._find(id)) return;
try {
upsertIntoState(await patchAnchor(id, { color }));
} catch (err) {
this._hint(`<span class="bad">recolor failed: ${esc(err.message)}</span>`);
this._render(); // roll the previewed dot back to the stored color
}
},
async _delete(id) {
try {
const resp = await fetch(`${state.apiBase}/api/anchors/${id}`, { method: "DELETE" });
if (!resp.ok) throw new Error(`HTTP ${resp.status}`);
const i = state.anchors.findIndex((a) => a.id === id);
if (i >= 0) state.anchors.splice(i, 1);
emit("anchors-changed", null);
} catch (err) {
this._hint(`<span class="bad">delete failed: ${esc(err.message)}</span>`);
}
},
};