// Three.js scene: point cloud (/api/pointcloud via PLYLoader), per-video camera paths + // current-pose frusta, OrbitControls, snap-to-camera (spec M5). // STUB — lane C fills this in. Use frontend/src/lib/pose.js (frozen contract) for ALL // COLMAP→Three.js conversion — do not reimplement the diag(1,-1,-1) math. export {};