Hands/POV
- Cut a real first-person arms rig out of the GODVERSE modular character kit
(tools/gen_fps_arms.py): ch01 hands + per-side sleeves on the full 65-bone
mixamorig skeleton, so all 20 finger bones per hand are poseable at runtime.
Textures shrunk to 1k; 4.2 MB.
- ViewModel.gd instances that rig ONCE PER HAND and places each instance so its
own hand bone lands on the grip — no IK. Grip orientation is measured off the
rig at load (pinky->index knuckle = bore axis, elbow->hand = forearm dir), so
it survives re-tuning grip_rest_rot instead of needing new euler angles.
- Motion layers: look-sway with spring-back, walk bob scaled by speed and weapon
heft, idle breathe, landing dip, weapon lower/raise on swap.
- Sleeve material overridden (donor asset is a fantasy leather bracer); hand
material forced non-metallic (its spec/gloss maps rendered skin as bronze).
Weapons
- Weapon.gd replaces MeleeAttack: 6 weapons, 4 swing archetypes, and the
weapon-vs-material matrix from the founding chat.
- Smashable moves from binary hits_to_break to hp/toughness, giving three
outcomes: break, dent, or futile (dead clank, no score, HUD nudge). The box
cutter genuinely shreds cardboard and genuinely cannot hurt a filing cabinet.
- The hit lands at Weapon.contact THROUGH the swing, not on the click — that
delay is most of why the sledge feels different from the cutter.
- Slots on 1-6 / wheel / Q; game modes moved to M, HUD cycle to H.
HUD
- Hud.gd: Arcade, Minimal, Work Order (a corporate destruction docket that fills
in line items) and Dev, over one shared data feed. Scoring + combo multipliers.
Dev harness (not shipped)
- macOS screen-recording perms aren't available to the CLI, so the game records
itself: dev/demo.tscn + DemoDriver.gd drive a scripted tour for --write-movie,
and dev/probe_*.gd print rig/scale/placement numbers.
Fix: tools/gen_viewmodel.py box() scaled by size/2 on top of primitive_cube_add's
already-unit side length, halving every box — which detached the bat's blade.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>