destroyulator/project.godot
Monster Robot Party a8b735f79e Destroyulator prototype: first-person cascade smasher (Godot 4.7)
Mac-native (Apple Silicon / Metal), Jolt physics.
- First-person controller + semi-opaque viewmodel hands
- Punch (L-click) / kick (R-click) via a swappable MeleeAttack resource
- Structural support-graph cascade: knock the legs -> the rack pancakes
- Brittle vinyl records shatter on hard impact
- Day-0 stress gate (B: rain 500) — holds 60fps on the M3 Ultra

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-04 00:25:35 +10:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Destroyulator — Cascade Prototype"
config/description="Smash a record rack, watch it cascade. Mac-first proto."
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.7", "Forward Plus")
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
lights_and_shadows/directional_shadow/size=2048
anti_aliasing/quality/msaa_3d=1