Commit Graph

2 Commits

Author SHA1 Message Date
5852322606 Restructure into monorepo: game/ is the Godot lane
Repo root moves up from game/ to the project folder. Lanes live as top-level
dirs (game/ now, web/ planned); LANES/ will hold parallel-session specs.
3D-STORE asset vault stays out of git. History preserved as renames.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 15:33:13 +10:00
a8b735f79e Destroyulator prototype: first-person cascade smasher (Godot 4.7)
Mac-native (Apple Silicon / Metal), Jolt physics.
- First-person controller + semi-opaque viewmodel hands
- Punch (L-click) / kick (R-click) via a swappable MeleeAttack resource
- Structural support-graph cascade: knock the legs -> the rack pancakes
- Brittle vinyl records shatter on hard impact
- Day-0 stress gate (B: rain 500) — holds 60fps on the M3 Ultra

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-04 00:25:35 +10:00