docs: intro reflects 5 machines
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@ -8,10 +8,11 @@ script: scripts/bench_optimizations.py (unmodified) + engine-level tiled×compil
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# M-series Fleet Ablation Benchmarks
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Same methodology as the 2026-03-09 wave2 doc (`--sweep ablation --resolution 512 1024 2048`,
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checkpoint weights, 3 warmup + 10 bench runs), executed across four machines spanning the
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Apple Silicon range — **M1 Ultra (64c) · M3 Ultra (80c) · M4 Pro mini 24GB · M5 MacBook Pro
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16GB (10c)** — i.e. oldest→newest GPU generation and Studio→laptop. Contributed from a
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multi-Mac render-farm setup; happy to run follow-ups on any of them.
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checkpoint weights, 3 warmup + 10 bench runs), executed across **five machines** spanning the
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Apple Silicon range — **M1 Ultra (64c) · M3 Ultra (80c) · M3 Air 16GB (10c, fanless) · M4 Pro
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mini 24GB · M5 MacBook Pro 16GB (10c)** — i.e. every current GPU generation, Studio→fanless
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laptop, and a matched-width M3-vs-M5 pair. Contributed from a multi-Mac render-farm setup;
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happy to run follow-ups on any of them.
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## Headline findings
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