Level 01: Paddington Skatepark from the council plan + park guides — heightAt(x,z) single-source terrain, grindable rails/ledges, named gaps, B-O-O-K-Q-U-O-Y letters with the BOOKQUOYORK callback. SKATE / BMX / BLADES (blades cop thrown rubbish, as is tradition). character_kit two-rig banks: physics owns the root, clips are cosmetic. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
25 lines
646 B
JSON
25 lines
646 B
JSON
{
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"Kickflip": "Pop_Kick",
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"Heelflip": "Pop_Heel",
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"DoubleKickflip": "Pop_Long",
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"PopShoveIt": "Pop_Shove",
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"FSShoveIt": "Pop_Shove",
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"Shove360": "Pop_Shove",
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"VarialKickflip": "Pop_Kick",
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"VarialHeelflip": "Pop_Heel",
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"TreFlip": "Pop_Long",
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"LaserFlip": "Pop_Long",
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"Hardflip": "Pop_Kick",
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"InwardHeelflip": "Pop_Heel",
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"Impossible": "Pop_Long",
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"BigSpin": "Pop_Shove",
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"Ollie": "Pop_Ollie",
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"Board_Idle": "Skate_Idle",
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"Board_Roll": "Skate_Roll",
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"Manual": "Manual_Idle",
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"NoseManual": "NoseManual_Idle",
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"Grind_5050": "Grind_Idle",
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"Boardslide": "Boardslide_Idle",
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"Board_Push": "Skate_Push",
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"Board_Bail": "Bail_Rider"
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} |