101 advanced JSON image-generation prompts (Gemini 2.5 Flash / 'Nano Banana') for the ENTROPY OS concept-art book, organized by function: - 00_art-direction: the visual canon (_ART_DIRECTION.md), JSON _TEMPLATE.json, worked _EXAMPLE.json - 01_key-art (9), 02_characters (16), 03_environments (14), 04_ui-menus (12), 05_key-moments (16), 06_hardware-props (12), 07_branding-ephemera (12), 08_motifs (10) Every prompt is a self-contained Nano-Banana-ready paragraph plus structured fields (aspect ratio, master-palette hexes, lighting, composition, text_in_image, period-anachronism avoid list, model tips). One visual language: beige-and-grey dominant, one accent glow per image, teal reserved for the ominous, locked to 1998-99. art/README.md indexes all 101. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
46 lines
4.5 KiB
JSON
46 lines
4.5 KiB
JSON
{
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"id": "env-spreadsheet-001",
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"title": "The Cell Cathedral — The Spreadsheet as Architecture",
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"pertains_to": {
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"game": "Vol III — MACRO_VIRUS.XLS",
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"lore_chapter": "Book III — The Audit",
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"category": "environments-games",
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"type": "establishing environment plate"
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},
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"aspect_ratio": "16:9",
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"resolution_hint": "full-bleed, print quality, ~2048px long edge",
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"prompt": "Wide cinematic interior plate of the spreadsheet rendered as impossible architecture: an infinite cathedral built entirely of glowing cells and gridlines, rows and columns receding to a single vanishing point at the far end of an immense nave. The walls, vaults and floor are all the same beveled beige-grey spreadsheet chrome (#c0c0c0 with #dfdfdf highlight and #808080 shadow), gridlines stretching like ribs and clerestory mullions into haze, column letters and row numbers faintly embossed into the masonry. The single accent glow is spreadsheet-green (#1f7244): formula-light flowing along dependency chains like luminous green sap through veins in the stone, cell feeding cell, the heat-map of computation tracing glowing arteries from the left columns toward a bright output column on the far right. Down the center of the nave, a single ascending number climbs the air on a shaft of green light — value rising toward the vanishing point like a soul up a basilica, suffixes legible: \"$3.81M\". Painterly digital concept art, matte filmic finish, desaturated, faint CRT scanlines, dust motes hanging in the green light, grain like a degraded 1999 scan. Mood: corporate-sacred, cold and devotional — a place of worship for a number, beautiful and bloodless, the silence of a forecast left open over a long weekend.",
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"art_direction": {
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"style": "painterly digital concept art, prestige game art-book environment plate, corporate-sacred, melancholy-cosmic",
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"medium": "gouache-meets-digital, matte filmic finish, subtle grain and CRT scanlines, slight chromatic aberration, degraded-scan look",
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"palette": ["#c0c0c0 spreadsheet chrome beige", "#dfdfdf bevel highlight", "#808080 bevel shadow", "#1f7244 formula green", "#000080 dialog navy accents", "#0b0b0b void black"],
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"lighting": "low ambient grey with the only glow being spreadsheet-green formula-light flowing through dependency chains; a vertical green light-shaft up the nave; dust motes; deep shadow in the side aisles",
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"composition": "one-point perspective down an infinite cathedral nave, cells/gridlines as ribs and mullions receding to a vanishing point, glowing green arteries crossing toward a bright output column, a single ascending number on a central light shaft",
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"camera_lens": "24mm wide nave shot, eye-level central perspective, subtle CRT-curvature at the frame edges",
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"mood": "cold devotional corporate dread; a cathedral built to worship a single growing number"
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},
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"key_details": [
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"infinite cathedral of glowing cells and gridlines receding to one vanishing point",
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"beveled beige-grey spreadsheet chrome as masonry, with embossed column letters and row numbers",
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"spreadsheet-green formula-light flowing along dependency chains like sap through stone veins",
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"a bright output column glowing on the far right where value collects",
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"a single ascending number climbing the central nave on a shaft of green light reading \"$3.81M\"",
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"dust motes in the green light, CRT scanlines, filmic grain, degraded-scan finish"
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],
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"text_in_image": "\"$3.81M\"",
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"avoid": [
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"smartphones", "modern flat/material UI", "flat-panel widescreen monitors", "USB-C", "OLED",
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"bright saturated cartoon colors", "glossy 3D render look", "neon cyberpunk cliché", "mascots",
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"rarity gems", "modern minimalism", "RGB gamer lighting", "emoji", "contemporary fashion or cars",
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"clean undegraded finish", "literal human figures", "teal accents", "warm cozy light"
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],
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"references": [
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"gothic cathedral nave interiors in one-point perspective",
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"spreadsheet gridlines and beveled Win98 cell chrome",
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"luminous dependency-graph / heat-map visualizations in green",
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"cold devotional environment plates from prestige game art books"
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],
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"nano_banana_notes": "Lead with the descriptive paragraph; request 16:9. Emphasize 'cathedral built of cells and gridlines receding to a vanishing point' and the green formula-light arteries. Render the ascending number text \"$3.81M\" crisply and legibly on the central light shaft. Beige-grey dominant, green as the single accent; no teal.",
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"filename": "env-the-cell-cathedral-spreadsheet.json"
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}
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