bitmax/art/01_key-art/vol-1-qbittorrz-key-art.json
monster feeadcbd76 art: add The Art of Boring Software — concept-art prompt library
101 advanced JSON image-generation prompts (Gemini 2.5 Flash / 'Nano Banana') for the ENTROPY OS concept-art book, organized by function:
- 00_art-direction: the visual canon (_ART_DIRECTION.md), JSON _TEMPLATE.json, worked _EXAMPLE.json
- 01_key-art (9), 02_characters (16), 03_environments (14), 04_ui-menus (12),
  05_key-moments (16), 06_hardware-props (12), 07_branding-ephemera (12), 08_motifs (10)

Every prompt is a self-contained Nano-Banana-ready paragraph plus structured fields (aspect ratio,
master-palette hexes, lighting, composition, text_in_image, period-anachronism avoid list, model
tips). One visual language: beige-and-grey dominant, one accent glow per image, teal reserved for the
ominous, locked to 1998-99. art/README.md indexes all 101.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 16:45:31 +10:00

46 lines
4.4 KiB
JSON

{
"id": "key-art-vol1-qbittorrz-001",
"title": "Vol I — qBitTorrz: The Seeder (Volume Key Art)",
"pertains_to": {
"game": "Vol I — qBitTorrz",
"lore_chapter": "Vol I — qBitTorrz",
"category": "key-art",
"type": "volume key art"
},
"aspect_ratio": "16:9",
"resolution_hint": "full-bleed landscape, print quality, ~3000px wide",
"prompt": "Volume key art for 'qBitTorrz': THE SEEDER, a quiet generous presence in a dark suburban bedroom at 3 a.m. in 1998, defined entirely by what it gives away. Center-left on a cheap particleboard desk sits a humming beige tower (#c0c0c0), yellowed, dust on the vents, a beige CRT monitor glowing dim beside it, a ball mouse and yellowed mechanical keyboard, an external dial-up modem with a single blinking LED, the only practical light in the room. The Seeder itself is not a body — it is an outflow: dozens of fine threads of seed-green light data (#4f9e3a) streaming OUTWARD from the tower's drive, lifting off the desk and flowing AWAY toward the dark upper corners of the room and out an unseen window into a swarm of faint distant nodes you can barely make out in the black, like a constellation of strangers. The threads thin and scatter as they leave — generosity as light leaving the body. The room is beige and grey and shadow: a poster gone dark, vertical blinds slicing weak streetlight, a coffee mug, a CRT-blue afterglow on the wall, the seed-green as the single accent glow warming the dust motes in the air. Painterly digital concept art, matte filmic finish, desaturated, film grain, faint CRT scanlines on the monitor, slight chromatic aberration, degraded as if scanned from a 1999 magazine. Off-center lonely framing, deep shadow, the small machine against a large dark. Mood: melancholy, tender, sacred-mundane — worth measured in what is given, a quiet mind emptying itself into the night.",
"art_direction": {
"style": "painterly digital concept art, prestige art-of-the-game volume key plate, intimate and melancholy",
"medium": "gouache-meets-digital, matte filmic finish, film grain, CRT scanlines, dust haze, slight chromatic aberration, degraded-scan look",
"palette": ["#4f9e3a seed green", "#c0c0c0 administrative beige", "#808080 beige shadow", "#000080 dialog navy hint", "#0b0b0b void black", "#dfdfdf dim highlight"],
"lighting": "low and practical: the CRT and modem LED light the desk; seed-green threads self-illuminate; weak streetlight through blinds; deep room shadow",
"composition": "off-center lonely framing, tower on a particleboard desk, green threads streaming away into a dark swarm of distant nodes",
"camera_lens": "35mm, eye-level, intimate bedroom interior with depth into shadow",
"mood": "tender, melancholy, generous; generosity rendered as light leaving the body"
},
"key_details": [
"humming beige tower with seed-green data threads streaming AWAY into the dark, not toward it",
"an external dial-up modem with a single blinking LED as a practical light source",
"a faint swarm of distant barely-visible nodes in the black upper corners — the swarm receiving",
"period bedroom: particleboard desk, ball mouse, yellowed mechanical keyboard, vertical blinds, dim CRT",
"seed green (#4f9e3a) as the only accent glow, warming dust motes in the still air",
"filmic grain, CRT scanlines, degraded 1999-scan finish, deep shadow"
],
"text_in_image": "none",
"avoid": [
"smartphones", "modern flat/material UI", "flat-panel widescreen monitors", "USB-C", "OLED",
"bright saturated cartoon colors", "glossy 3D render look", "neon cyberpunk cliché", "mascots",
"rarity gems", "modern minimalism", "RGB gamer lighting", "emoji", "contemporary fashion or cars",
"threads flowing INTO the machine instead of out", "a literal human figure at the desk"
],
"references": [
"a 1990s teenager's bedroom lit only by a CRT and a modem at night",
"fiber-optic light bleeding out of a box into darkness",
"constellations standing in for a peer swarm",
"fluorescent/CRT dystopia, not neon-cyberpunk"
],
"nano_banana_notes": "Lead with the descriptive paragraph; request 16:9 landscape. Critical: the green data threads stream AWAY from the tower into a distant swarm, not into it — generosity as outflow. Keep seed-green as the only accent against beige/grey/black; CRT and modem LED do the rest of the lighting.",
"filename": "vol-1-qbittorrz-key-art.json"
}