ShitboxInfinity/tests
m3ultra da63829e9e Outrun mode: NFSU2-style roaming 1v1 duels in cruise
Two rivals now lap the RacePath in free roam. Pull alongside one at speed and
the duel arms: first to gap the other by 250 m wins. Straight-line distance
decides when it ends (side-street escapes are real); path order decides who
won (reversing away is a loss). Rubber-banded chase, takedown-tier boost
payout, R mid-duel forfeits, 8 s re-arm cooldown. Mechanics only -- no assets
from anywhere near an EA disk. Smoke test arms a duel and settles the win path.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 14:18:20 +10:00
..
probe.gd Brisbane: Queen Street Mall crash-run level from OpenStreetMap 2026-07-27 23:33:51 +10:00
probe.gd.uid Brisbane: Queen Street Mall crash-run level from OpenStreetMap 2026-07-27 23:33:51 +10:00
screenshot.gd Crash Mode junctions: scripted convoys, Aftertouch, Crashbreaker, medals 2026-07-28 00:14:33 +10:00
screenshot.gd.uid Gameplay systems + procedural Blender car fleet 2026-07-27 21:29:42 +10:00
smoke.gd Outrun mode: NFSU2-style roaming 1v1 duels in cruise 2026-07-28 14:18:20 +10:00
smoke.gd.uid Engine v0: Godot 4.6 data-driven arcade racer scaffold 2026-07-27 21:03:45 +10:00