southbank, albert_parklands, story_bridge, kangaroo_point + queen_st_mall rebuilt textured. Level builder now does: FLUX facade/road/grass/water/rock/ steel materials with box-projected UVs (roofs split to plain grey), parks, multipolygon river water (solid, cars skim it), tree nodes as low-poly cones, natural=cliff walls, and a procedural steel cantilever truss along a named bridge way (Story Bridge / Bradfield Highway, 338m). osm_xml_to_json.py assembles water relations; osm_level_args.py gains trace: mode for race paths that follow one iconic road. 11 textures via Cloudflare Workers AI flux-1-schnell (tools/flux_texture.sh, creds from .env never printed). Data (c) OpenStreetMap contributors, ODbL. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
41 lines
935 B
Plaintext
41 lines
935 B
Plaintext
[remap]
|
|
|
|
importer="texture"
|
|
type="CompressedTexture2D"
|
|
uid="uid://bxtrhnltr2s0k"
|
|
path="res://.godot/imported/grass.jpg-54b02467e30e42c0c09e673c62eb447d.ctex"
|
|
metadata={
|
|
"vram_texture": false
|
|
}
|
|
|
|
[deps]
|
|
|
|
source_file="res://assets/textures/grass.jpg"
|
|
dest_files=["res://.godot/imported/grass.jpg-54b02467e30e42c0c09e673c62eb447d.ctex"]
|
|
|
|
[params]
|
|
|
|
compress/mode=0
|
|
compress/high_quality=false
|
|
compress/lossy_quality=0.7
|
|
compress/uastc_level=0
|
|
compress/rdo_quality_loss=0.0
|
|
compress/hdr_compression=1
|
|
compress/normal_map=0
|
|
compress/channel_pack=0
|
|
mipmaps/generate=false
|
|
mipmaps/limit=-1
|
|
roughness/mode=0
|
|
roughness/src_normal=""
|
|
process/channel_remap/red=0
|
|
process/channel_remap/green=1
|
|
process/channel_remap/blue=2
|
|
process/channel_remap/alpha=3
|
|
process/fix_alpha_border=true
|
|
process/premult_alpha=false
|
|
process/normal_map_invert_y=false
|
|
process/hdr_as_srgb=false
|
|
process/hdr_clamp_exposure=false
|
|
process/size_limit=0
|
|
detect_3d/compress_to=1
|