ShitboxInfinity/tests
m3ultra 81ed13b1ff FLOORED LAZZA 1.5: John's actual first car, '82 KA Laser hatch
Built from his photos: white 5-door wedge, black bumpers + belt-line rubbing
strip, amber corner indicators, wide dark grille bezel (pale headlights vanish
on white paint without it), and the crown jewel -- rear hatch louvres, five
slats that shed one by one on impact like a dropped pie. New optional spec
keys: louvres, indicators, side_strip, wide_grille; build_cars.py now takes
`-- <id>` to rebuild a single car; screenshot harness gains cam=rear.

Reversed-stats rule applied: 54 kW carby IRL -> 21.0 power / 860 kg / 7.8 grip
here. Second-quickest thing in the game behind the Excel, and the chuckable-est.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 16:16:32 +10:00
..
probe.gd Brisbane: Queen Street Mall crash-run level from OpenStreetMap 2026-07-27 23:33:51 +10:00
probe.gd.uid Brisbane: Queen Street Mall crash-run level from OpenStreetMap 2026-07-27 23:33:51 +10:00
screenshot.gd FLOORED LAZZA 1.5: John's actual first car, '82 KA Laser hatch 2026-07-28 16:16:32 +10:00
screenshot.gd.uid Gameplay systems + procedural Blender car fleet 2026-07-27 21:29:42 +10:00
smoke.gd Outrun mode: NFSU2-style roaming 1v1 duels in cruise 2026-07-28 14:18:20 +10:00
smoke.gd.uid Engine v0: Godot 4.6 data-driven arcade racer scaffold 2026-07-27 21:03:45 +10:00